Linked by Adam S on Fri 5th Jun 2015 15:26 UTC
Android In June of last year, I finally decided to commit to an Android device. I had carried every flagship iPhone up through that point from the original iPhone to the 5S. To the world around me, I heaped the praise into a life transforming device, but in my tech circles, and on my blog, I frequently posted about my frustration, mostly with shackles and intentional limitations imposed. So last year, why I decided to make the jump to Android. I outlined 10 reasons why I was finally ready to make the jump to Android’s 4.4 release, KitKat. A year has passed. It's time to revisit my original assertions and complaints with some follow up and see where I stand one year later.
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Widgets are a nightmare
by timdp on Sat 6th Jun 2015 09:50 UTC
timdp
Member since:
2009-06-19

I don't see how you can compliment Android on design and then go on to show screenshots that highlight why it can be such a nightmare. The current state of widgets is nothing short of a disaster, with every widget taking a vastly different approach in typography, margins, colors, shadows, animations, and every other design element that I'm missing. And that's not even touching the subject of (default) icon styles that are all over the place.

I wouldn't be surprised if when Apple finally do add widgets to iOS (because let's be honest, the day is coming), they'll have rigorous guidelines as to how they should look, a UI framework that enforces most of those guidelines, and an army of merciless reviewers that reject every app that contains a widget that's the slightest bit off. I don't know how it used to be back when Dashboard was a thing, but I imagine it won't be any less painful for developers this time around.

Disclaimer: I've owned various Android phones and tablets as well as Windows Phones. I currently use a Lumia 640 and a Nexus 7 (2013, Lollipop, Nova Launcher, no widgets), which I both enjoy most of the time. I also have the unfortunate privilege of testing my code with all mobile platforms, including iOS, at work. And yes, I tend to nitpick about design.

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