Linked by Thom Holwerda on Thu 21st Sep 2017 10:59 UTC

The unfinished feeling in iOS 11 mostly comes from UI and animation. UI elements in iOS are quite inconsistent, mixing a variety of UI elements, which might look quite similar but introduce a disconnected feeling for UX. The inconsistency of those elements majorly stems from those UI element updated in iOS 11, such as Large Title and new Search Bar. In my opinion, those newly introduced elements, which might be unfamiliar and new even to Apple engineers, have caused many inconsistent UI experience in iOS 11.

Many of you will look at this and consider it a bunch of whiny nonsense, but the problem with Apple being lax on details is that it turns into a case of monkey see, monkey do. Third party developers will become lax as well, leading to an overall degradation of UI quality and consistency. This is the last thing iOS, which has never exactly been a visually consistent operating system to begin with, needs.

People go nuts because the ports on the bottom of a Samsung phone - which you effectively never look at - aren't aligned, yet, ever since iOS 7, Apple has basically been winging its iOS UI design and polish.

Something about grading on a curve.

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What are you talking about
by CaptainN- on Thu 21st Sep 2017 23:28 UTC
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Apple has never been consistent, has always deviated from adequately labeled "best practices" (not strict requirements), and has always changed things up every couple of years.

This IS ridiculous whining and it doesn't really matter. Buggy rotation animations matter. Uncentered log in screens matter. Things that move around in an ugly way matter. These things are scene as buggy and slow. Inconsistent UI does not matter, because no one cares.

In fact if UX was always consistent in computer interfaces we'd all still be using command lines.

Give me a break.

Edited 2017-09-21 23:29 UTC

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