Linked by Thom Holwerda on Thu 28th Sep 2017 10:16 UTC

Ars Technica:

The spec sheet, as announced, is still pretty vague, but Atari has confirmed a few notable things, starting with a price point between $250 and $300. In exchange for costing roughly as much as a Nintendo Switch, Xbox One S, or PlayStation 4, the Ataribox will come packed with an "AMD customized processor with Radeon graphics technology." Additionally, this will not be an Android system. Instead, the Ataribox will run Linux "with a customized, easy-to-use user interface."

Open, hackable Linux-based consoles don't exactly have a great track record, so colour me skeptical.

Wouldn't be the first time my skepticism turns out to be spot-on. I don't think the Ataribox is the next Commodore USA, but I'm afraid its fate will be the same, regardless.

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They need to go appliance way.
by przemo_li on Mon 2nd Oct 2017 12:29 UTC
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They could possibly do it if they plan on ataribox to be another fully fledget console.

They could and should reuse some good APIs, allow some low level C/C++ programming, and maybe stick to thin abstractions over what Linux provide (though, sound and windowing are areas where some good gaming oriented APIs would help).

Separate branding. Separate games. Some solution for VR (that can be shared with other platforms).

That would put Ataribox as standalone solution, and not as Windows competitor... Since Atari would have strict control over game quality it would also spare us poor quality halfhearted ports (looking at you Witcher 2!!)

If Ataribox is succesfull, they could upstream what they whish.

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