Linked by Thom Holwerda on Wed 4th Apr 2018 21:35 UTC

While it's true Steam Machines aren't exactly flying off the shelves, our reasons for striving towards a competitive and open gaming platform haven't significantly changed. We're still working hard on making Linux operating systems a great place for gaming and applications. We think it will ultimately result in a better experience for developers and customers alike, including those not on Steam.

Through the Steam Machine initiative, we've learned quite a bit about the state of the Linux ecosystem for real-world game developers out there. We've taken a lot of feedback and have been heads-down on addressing the shortcomings we observed. We think an important part of that effort is our ongoing investment in making Vulkan a competitive and well-supported graphics API, as well as making sure it has first-class support on Linux platforms.

Valve has done a lot for Linux gaming, and it's good to hear they pledge to continue doing so.

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RE[9]: Some history
by moltonel on Sat 7th Apr 2018 23:28 UTC in reply to "RE[8]: Some history"
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Come on now, Linux simply hasn't got a lot of AAA titles. While it has gotten better by leaps and bounds in the last 10 years there's still not all that many AAA titles.

I fully agree that it lacks a lot of titles, and that this'll be a showstopper to some.

But to me the current offering still amounts to "pretty good" in the sense that I don't feel the need to look elsewhere (wine, dual-boot...) anymore since a few years. I get more than I need for my gaming fix, and I know that others (not everyone) can be / are just as satisfied.

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