
David Reveman has
made the latest XGL source code
available to download. This comes a few weeks after development of the project was
criticised for being done 'behind closed doors'. There have been huge changes to XGL, the most significant being restructuring of the code, allowing XGL's GLX support to function on other drivers than the proprietary Nvidia one. Xcompmgr can currently be run under XGL with full acceleration provided that the proprietary ATI or Nvidia drivers are used. An OpenGL based compositing manager, 'Compiz' is currently in the works and a release is expected in February. David intends to get the code into freedesktop CVS as soon as possible, after which the code should eventually merge with Xorg.
Member since:
2005-07-06
3) Go full OpenGL. This path capitalizes on the existing OGL drivers from Mesa, Nvidia, ATI.
This only works if decent 3D accelerated FOSS drivers exist for Nvidia and ATI cards.
A large portion of the community will not accept an encumbered closed source foundation in the form of proprietary graphics drivers just to enjoy some eye-candy.
While eye-candy and more appealing interfaces are nice, they must not come at the cost of being unable to build fully Free OSes.
If the price of OGL graphic underpinnings is going closed source for the drivers, we might as well go Apple or Micosoft, because the core principal of FOSS is lost on a dependant, mixed system.