Linked by Thom Holwerda on Thu 23rd Feb 2006 18:21 UTC, submitted by GhePeU
X11, Window Managers David Reveman of Novell shares his thoughts on Xgl, Metacity, and more."I've been getting a lot of mail from people asking me about my thoughts on AIGLX, the GL compositing work being done on Metacity and nVidia's xdevconf paper. Instead of replying to everyone individually, I though I'd send a mail to the Xorg list."
Permalink for comment 98763
To read all comments associated with this story, please click here.
RE[2]: MS and opengl
by StringCheesian on Fri 24th Feb 2006 00:43 UTC in reply to "RE: MS and opengl"
StringCheesian
Member since:
2005-07-06

It is only the default driver that MS supplies which will be crippled, and no one should expect good performance from that anyway.

Oh, but people will. New kids just getting into gaming will be coming faster than than an "You need to upgrade your drivers for full OpenGL performance" campaign can educate them.

The crippled drivers will perpetuate a myth that OpenGL is slow and then pretty soon you'll be hearing "OpenGL games suck!" a lot from people who don't know what they're talking about.

Game developers will see that DirectX games just work, while OpenGL games cause tech support issues (having to explain to newb gamers complaining about slowness that they need decent drivers).

And so OpenGL will slowly die. And with it, game portability and 3D on Linux as well.

Edited 2006-02-24 00:45

Reply Parent Score: 4