Linked by Kevin M. Arvin on Wed 16th Jul 2003 05:19 UTC
Apple How many hardcore gamers do you know who are also avid Mac users? Probably not many. Windows users have thousands of titles to choose from, and cheap hardware to run their games on. Despite the many virtues of the Mac platform, it is not the first choice of serious gamers. Even the speedy new G5's will not change that.
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UT2k3 is game enough for me
by XnetZERO on Wed 16th Jul 2003 06:57 UTC

Sheesh... Yeah there's certainly no games for the Mac. Whatever...

Apple doesn't need to subsidize these guys. What they need to do is show how cross-platform development is trivial and that developers will save money by not porting the games _after_ all the code has been written for Windoze.

Before the boys at Bungie got bought out, they stated that about 90% of their code is platform independent. Carmack, I believe has said similar things, but don't quote me.

The thing that pisses me off most about PC gamers is that they instantly _assume_ the game isn't on the Mac. Personally, most of this erroneous thought comes from the way gaming magazines and e-zines target their audiences. When a review comes out for a game, a pc-centric magazine will only list the requirements for the pc version even if multiple platforms exist. It's quite frustrating.

Rumor has it that Epic is going to design their next engine to be more platform agnostic. ID already does, as does Blizzard.

Support issues for Mac gamers should cost companies infinitely less than their PC bretheren because almost every Mac is alike. Not many random issues because of mis-matched, cheap PC hardware.

While I admit that the PC is currently the best platform for gaming, Macs are not all that shabby. Apple needs to give their consumer machines better video cards, but other than that... it's up to Mac gamers to bring up demand.

Be VOCAL. One thing is for certain, fragging PC gamers on a Mac is bliss, especially when they find out what you're using. They can't deal with it...