
I met Brad Wardell, Stardock's CEO, two weeks ago in San Fransisco.
Stardock are mostly known for creating WindowBlinds. But Stardock has a long history, going back to the OS/2 days, releasing not only the most 'successful' OS/2 application ever, Object Desktop, but also a number of games. Today Stardock still releases
games and UI enhancement tools for Windows, but the main focus is still
Object Desktop. Read more for our interview with Brad, his views on theming, the future of UIs and more.
>>He said the thought the Mac OS X UI was poor, I am just wondering if anyone here have actually used it and have opinions on it. I've only tried it in some stores and seen it on screenshots but it seems kinda neat.<<
Well I use Mac OS X at home and at work (on my laptop) and the UI is excellent in concept and design... something that Apple is really good for. I think this guy is fool of cow dunk!
>>The UI examples from WindowBlinds looked pretty cheap IMO, kinda like the liquid theme on KDE.<<
Yeah I agree with you there... I also like the Liquid concept from Mosfet.org :-)