Linked by John O'Sullivan on Fri 17th Oct 2003 17:48 UTC
Editorial "640K ought to be enough for anybody." Bill Gates, 1981. "64 bit is coming to desktops,there is no doubt about that, But apart from Photoshop, I can't think of desktop applications where you would need more than 4 gigabytes of physical memory, which is what you have to have in order to benefit from this technology." It seems to me that by the time it ships, Longhorn will need 4 gigs of RAM.
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Memory&Windows
by Jarek Pelczar on Fri 17th Oct 2003 22:28 UTC

Now, there's the time of stupid interpreted languages and no one worrier to optimize their code a bit.
I'm not surprised, that user needs 4GB. That's because of too much bloat in Windows.
I've got 512MB RAM in my PC, and I didn't even have to use swap in WinXP, while running games, compiling apps, watching movies, etc.
I think that there will be time, that putting character on screen would require 1GB of RAM and 10GHz CPU, and doing it in the simplest way (e.g. coding in asm) is for lamers and crazy man.