Linked by Eugenia Loli on Tue 11th Nov 2003 21:43 UTC, submitted by John
X11, Window Managers The new X Server developed under the sponsorship of is aiming at replacing XFree86. Some code will be re-used but the core will be rewritten by Keith Packard and others. The new X server features full support for transparency, and has window-level image compositing among other things. Check out the screenshots (one more added, now there are four shots).
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re: Are they keeping up with Longhorn?
by Anonymous on Wed 12th Nov 2003 12:37 UTC

Longhorn is going to have vector graphics only, dropping bitmaps completely (except for palmtops editions I presume).

Please cite your source(s) for that. What you are claiming is inconceivable. Too much of the user interface relies on bitmaps and too many applications rely on bitmaps for Microsoft to write an OS that doesn't understand them.

How are users going to display desktop wallpapers? How are they going to view digital pictures? While a skilled artists with a vector program (Illustrator , Corel Draw, etc...) can make very engaging work, it'll never be the same as a high-quality digital picture.

How are they going to use Photoshop, Paintshop Pro, GIMP, etc...? While most of those programs can use vectors as drawing aids, the output is always a bitmap.

How are users going to edit video? Video files are compressed deltas of frames of bitmaps, not vectors.

How will legacy applications, ones that don't have vector icons or are written to your hypothetical vector based widget set, work in Longhorn? I'm sorry, but even if your mytical vector only Longhorn is real it will have to support bitmaps for backwards compatibility, if nothing else.

Bitmaps are not going away in Longhorn. They can't.