Linked by Christian F.K. Schaller on Tue 23rd Mar 2004 19:25 UTC
Graphics, User Interfaces Computer graphics have long been dominated by bitmapped images. However, the free software community has taken an innovative lead by adopting scalable graphic formats on its desktops. Inthis article I cover the history and rise of scalable graphics on the desktop from my angle - as a proponent of its use in the GNOME platform. This article mostly focuses on SVG's progress from a GNOME point of view, both because GNOME has progressed the furthest and because I am most knowledgable with GNOME's efforts. I will however mention major landmarks in other projects where appropriate.
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RE: brianimator
by BR on Tue 23rd Mar 2004 20:57 UTC

Well I think they put that in so it wouldn't be limited. As you pointed out the world is both bitmap (photos) and vector (Flash). Also including a bitmap doesn't have to be limiting. The bitmap could be tileable.

[Anonymous (IP: ---.server.ntli.net)]
Technicall it all ends up as a bit map. Or at least until I can hook my Tektronix scope up.