Linked by Christian F.K. Schaller on Tue 23rd Mar 2004 19:25 UTC
Graphics, User Interfaces Computer graphics have long been dominated by bitmapped images. However, the free software community has taken an innovative lead by adopting scalable graphic formats on its desktops. Inthis article I cover the history and rise of scalable graphics on the desktop from my angle - as a proponent of its use in the GNOME platform. This article mostly focuses on SVG's progress from a GNOME point of view, both because GNOME has progressed the furthest and because I am most knowledgable with GNOME's efforts. I will however mention major landmarks in other projects where appropriate.
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I'm Confuded.... From Apple's site:
by brianimator on Tue 23rd Mar 2004 21:47 UTC

"Quartz delivers device-independent and resolution-independent rendering of anti-aliased text, bitmap images and vector graphics."

Kinda clears it all up doesn't it (?)

Anyone here who can truly explain why this is more/less impressive than the solutions coming out?

Whatever the case, we'll all have something similar before MS - that's what really matters!