Linked by Christian F.K. Schaller on Tue 23rd Mar 2004 19:25 UTC
Graphics, User Interfaces Computer graphics have long been dominated by bitmapped images. However, the free software community has taken an innovative lead by adopting scalable graphic formats on its desktops. Inthis article I cover the history and rise of scalable graphics on the desktop from my angle - as a proponent of its use in the GNOME platform. This article mostly focuses on SVG's progress from a GNOME point of view, both because GNOME has progressed the furthest and because I am most knowledgable with GNOME's efforts. I will however mention major landmarks in other projects where appropriate.
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Need (faster|more complete) SVG renderers
by Anonymous on Tue 23rd Mar 2004 22:05 UTC

I think we need to see better SVG renderers though. Mozilla SVG, adobe SVG, batik, and ksvg (KDE) are very good for web SVG content but are utterly unoptimized for displaying the general interface or painting icons.

Meanwhile, librsvg (which gnome uses), is quite fast for painting icons, but isn't complete enough to make any sort of general purpose svg engine.

We need something with the completeness of adobe SVG or batik, the web integration of mozilla svg and ksvg, and the speed of rsvg .