Linked by Christian F.K. Schaller on Tue 23rd Mar 2004 19:25 UTC
Graphics, User Interfaces Computer graphics have long been dominated by bitmapped images. However, the free software community has taken an innovative lead by adopting scalable graphic formats on its desktops. Inthis article I cover the history and rise of scalable graphics on the desktop from my angle - as a proponent of its use in the GNOME platform. This article mostly focuses on SVG's progress from a GNOME point of view, both because GNOME has progressed the furthest and because I am most knowledgable with GNOME's efforts. I will however mention major landmarks in other projects where appropriate.
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Vectors and scalability
by -=StephenB=- on Wed 24th Mar 2004 02:11 UTC

While vectors do scale very well, there *is* a limit to how well they scale visually. Most of the times I've created a reasonably complex drawing in Illustrator and scaled it a significant amount, I've had to make at least a few small adjustments to make it look right (most often changing the stroke, and the leading if there's text involved). Perhaps this is just a problem with Illustrator and there are vector apps capable of proportionationally scaling the stroke as well. But there are probably still some cases when it makes more sense to make raster versions at different sizes.