David Dawes is maybe the most active XFree86 developer and he is also the lead founder of the project. He works for Tungsten Graphics, which is the main company working on the XFree, DRI and Mesa codebases today. We are happy to host an interview with David, discussing the present and future of XFree86 project. Update: Still confused how a VSYNCed desktop look like? Read here.
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No, it's not double buffering. Double buffering is using two identical framebuffers and is doing all its drawing operations in the invisible one and makes it visible when done - which is not related to the position of the electron beam.
VSync synchronized blitting is performing its operation in just one framebuffer, but waits until the beam is out of the region that is being modifed.
No, it's not double buffering. Double buffering is using two identical framebuffers and is doing all its drawing operations in the invisible one and makes it visible when done - which is not related to the position of the electron beam.
VSync synchronized blitting is performing its operation in just one framebuffer, but waits until the beam is out of the region that is being modifed.