Linked by Metin Amiroff on Thu 20th May 2004 20:00 UTC
Original OSNews Interviews Today we interview two of the most popular artists in Linux world of art. Everaldo Coelho from KDE and Jakub Steiner (Jimmac) from the GNOME camp. Currently Everaldo works for Lindows inc. and Jakub works for Novell inc. They were very kind to answer our questions related with the art in Linux, its future and much more.
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re: Re: photographer
by foo on Sat 29th May 2004 13:00 UTC

"IMO photographic images are too complicated and have too many colours to be functional. Have you thought why road signs are as they are?

Surely your computer _should_ look artificial? It _is_ artificial. What could be more artificial than a computer?"


This wasn't the most well thought out statement. Road signs are meant to be processed in a split second while moving at highspeeds, even when keeping attention focused on other drivers and the road itself.

Computer icons are generally stationary. If they are app shortcuts on the desktops then the icons are some of the first things you see when you log into your GUI desktop. Icons associated with mime types are repeated, sometimes hundredfold, so they must remain appealling when displayed in large numbers. Road signs are not even close to being a good example why one shouldn't use photo realistic icons on computers.

Photographs, landscapes, portraits...these are all artificial too, but one would want them to look as "real as possible" if the situation needed it. There's only one thing I can think of off the top of my head that's more artificial than a computer: velveeta cheese. The sad part is I'd still eat it if I had the munchies ;)

My personal feeling toward photo realistic icons is they'll be still as disposable as any other icon set. I'm not trying to sound sophisticated but I've found I tend to gravitate to more abstract art anyway. I think it's because photo realism can be as depressing as the real thing ;-)