Linked by Stefan Michalowski, M. Sc. on Thu 19th Aug 2004 08:27 UTC
Editorial Lately posted on Slashdot, an article written by Joel Spolsky mentioned the trouble through which Microsoft went to make each version of Windows backwards compatible. In one case, for the game Simcity, they even changed the way memory handling was done when running that application. You can find additional stories of software tricks that recent versions of Windows have to perform in order to run these bug-dependant applications on the web. After reading the story, I discussed with a couple of friends how weird this was and how Free Software completely avoids this problem.
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Re: Avoid the problem?
by cycojesus on Thu 19th Aug 2004 12:40 UTC

As a user, I get pretty pissed off when binary compatability breaks when it really shouldn't. Libraries that are depended upon by closed source applications should NOT break compatibility.

Blame it on those who make their software closed-source ! They choose that way they must suffer the consquences, that is it's *their* job to make new versions when needed by their customers.

OSS world shouldn't be slowed down because some companies/people wants to penalize their clients by making closed-sources proprietary softwares.