Linked by Adam Geitgey on Tue 31st Aug 2004 20:12 UTC
Despite the impressive list of achievements of open source software, it can be argued that there have not been any world-class games created under the open source banner. Sure, several old games like Doom and Quake have been gifted to the open source community, but there are no comparable original creations in this area. One should not expect this situation to change anytime soon, because the open source development model does not make sense for game development.
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Nethack beats anything the world of closed source has to offer. Sure, it's not flashy and full of rapidly aging graphical tricks, but the gameplay is second to none.
Open Source games focus on being addictive and fun to play, not on marketing like DOOM3, which, lets face it, is extremely boring and samey once you get over the fact it renders dank dusty dungeons with 20% more polygons than last year's blockbuster. Yawn.
I've never really found any closed source games that are particularly fun to play after a week or so. I suppose there were some good ones in the 80s and early 90s, but since then there's been little originality and less focus on gameplay. This is why the games industry is heading towards a crash, really, it can't produce interesting content anymore. People aren't going to cause riots getting the next mario release like they did in the 80s, when gaming was an innovative new social trend.
For these reasons I think OSS will come to rule the world of gaming. Gaming is rapidly becoming commoditised, unoriginal, and little fun. OSS it excellent and focusing on fun, and will catch up with the rest in time. Then gaming will be yet another victim of the success of OSS.
Nethack beats anything the world of closed source has to offer. Sure, it's not flashy and full of rapidly aging graphical tricks, but the gameplay is second to none.
Open Source games focus on being addictive and fun to play, not on marketing like DOOM3, which, lets face it, is extremely boring and samey once you get over the fact it renders dank dusty dungeons with 20% more polygons than last year's blockbuster. Yawn.
I've never really found any closed source games that are particularly fun to play after a week or so. I suppose there were some good ones in the 80s and early 90s, but since then there's been little originality and less focus on gameplay. This is why the games industry is heading towards a crash, really, it can't produce interesting content anymore. People aren't going to cause riots getting the next mario release like they did in the 80s, when gaming was an innovative new social trend.
For these reasons I think OSS will come to rule the world of gaming. Gaming is rapidly becoming commoditised, unoriginal, and little fun. OSS it excellent and focusing on fun, and will catch up with the rest in time. Then gaming will be yet another victim of the success of OSS.