Linked by Adam Geitgey on Tue 31st Aug 2004 20:12 UTC
Despite the impressive list of achievements of open source software, it can be argued that there have not been any world-class games created under the open source banner. Sure, several old games like Doom and Quake have been gifted to the open source community, but there are no comparable original creations in this area. One should not expect this situation to change anytime soon, because the open source development model does not make sense for game development.
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> Hi, after contributing for months to Battle for
> Wesnoth, I can definitely state that "free software"
>development model is great for game development.
You should only say this if you actually have experience working on a commercial game studio company too. If you don't have such experience, then don't say that "FOSS is great for game development", because you have only seen on side of the coin, not both.
> Hi, after contributing for months to Battle for
> Wesnoth, I can definitely state that "free software"
>development model is great for game development.
You should only say this if you actually have experience working on a commercial game studio company too. If you don't have such experience, then don't say that "FOSS is great for game development", because you have only seen on side of the coin, not both.