Linked by Adam Geitgey on Tue 31st Aug 2004 20:12 UTC
Games Despite the impressive list of achievements of open source software, it can be argued that there have not been any world-class games created under the open source banner. Sure, several old games like Doom and Quake have been gifted to the open source community, but there are no comparable original creations in this area. One should not expect this situation to change anytime soon, because the open source development model does not make sense for game development.
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*yawn*
by SomethingYouCan'tGoogle on Tue 31st Aug 2004 22:53 UTC

Go take a look at cube, or bettter yet the project im working on, it is at the moment a closed source free FPS created by a bunch of guys i know with an engine made from scratch, how much work do we have? some work on render code, and making the menus easier to use, then some network code optimization. Then that would do it. I made the textures, maps, models, etc. in about a year in my free time. Its not Doom3, but I think its at least as good as MOHAA or CS. The technology is there.
As for open sourcing, we will do it in due time, in order to allow mod makers a few more levels of depth in modification.