Linked by Adam Geitgey on Tue 31st Aug 2004 20:12 UTC
Despite the impressive list of achievements of open source software, it can be argued that there have not been any world-class games created under the open source banner. Sure, several old games like Doom and Quake have been gifted to the open source community, but there are no comparable original creations in this area. One should not expect this situation to change anytime soon, because the open source development model does not make sense for game development.
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Bla, boring. Eugenia's right--games are difficult to develop and require lots of devotion and teams of smart people. The motivation for making games is usually money oriented, and therefore OSS won't work for making full-fledged games like the ones Rockstar Games produces (Max Payne 2, GTA Vice City, etc.).
But hackers love hacking, and WineX/Cedega is a great hack. I installed Max Payne 2 on my Linux partition and can play it at full speed on my GeForce FX5700. It surprised me, but the product actually works as advertised. Put effort into that.
Perhaps taking it a step further, using what developers have learned from Cedega, some developers could come up with a library that allows one to cross-compile DirectX games to OpenGL environments, and therefore have cross-platform games. Attempts at this may already exist, I dunno.
Bla, boring. Eugenia's right--games are difficult to develop and require lots of devotion and teams of smart people. The motivation for making games is usually money oriented, and therefore OSS won't work for making full-fledged games like the ones Rockstar Games produces (Max Payne 2, GTA Vice City, etc.).
But hackers love hacking, and WineX/Cedega is a great hack. I installed Max Payne 2 on my Linux partition and can play it at full speed on my GeForce FX5700. It surprised me, but the product actually works as advertised. Put effort into that.
Perhaps taking it a step further, using what developers have learned from Cedega, some developers could come up with a library that allows one to cross-compile DirectX games to OpenGL environments, and therefore have cross-platform games. Attempts at this may already exist, I dunno.