Linked by Steve Husted on Mon 13th Sep 2004 08:28 UTC
Linux gaming. Let's face it - it's terrible. Tux Racer? Please. Quake III, okay, I'll give you that. NeverWinter Nights? If you can get it to work. WINE? If you have enough hair left to pull out, WINE is a good choice.
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Maybe there isn't a big demand for commercial games on Linux. Not knowing the specifics, but if there was such a demand why then did Loki shut it's doors?
Yep, that's the reason. There're no impossible technical problems to overcome. If the game companies just see that there are enough dollars to be won from good Linux games, or lost if they fail to provide them, they will do their best to serve people's need for Linux games.
Personally I may not be not very much into gaming, especially the typical drive, hack & slash type of games. But I suggest that people who are, who use Linux and want commercial games for Linux, just buy them. It is as simple as that.
On the other hand: I think that there are too few interesting Linux games available, and what little there are tend to be of the same genre.
Maybe even I could buy many more Linux games if there were more strategy games avalable (my personal fav game genre). Doom, Quake UT etc. maybe be perfect for many, but many gamers don't so much care for such games. Maybe I'm partial, but I would say that the Linux users/gamers are not the average game market, and there could be much demand for smart strategy games à la Civilization, Total War series, Europa Universalis II, Crusader Kings, Tropico, Port Royale, or good sports and war simulation games. At least there is a lack of Linux ports of such games (usually they don't work via WINE or even Cedega either, AFAIK).
I do like games, though I'm no game addict. But, sorry, I'm not going to buy Doom, Quake or UT, how ever good the Linux ports of them (or all the derivatives) are. I'm sure there are many similar Linux users who could buy Linux games, but different ones.
Maybe there isn't a big demand for commercial games on Linux. Not knowing the specifics, but if there was such a demand why then did Loki shut it's doors?
Yep, that's the reason. There're no impossible technical problems to overcome. If the game companies just see that there are enough dollars to be won from good Linux games, or lost if they fail to provide them, they will do their best to serve people's need for Linux games.
Personally I may not be not very much into gaming, especially the typical drive, hack & slash type of games. But I suggest that people who are, who use Linux and want commercial games for Linux, just buy them. It is as simple as that.
On the other hand: I think that there are too few interesting Linux games available, and what little there are tend to be of the same genre.
Maybe even I could buy many more Linux games if there were more strategy games avalable (my personal fav game genre). Doom, Quake UT etc. maybe be perfect for many, but many gamers don't so much care for such games. Maybe I'm partial, but I would say that the Linux users/gamers are not the average game market, and there could be much demand for smart strategy games à la Civilization, Total War series, Europa Universalis II, Crusader Kings, Tropico, Port Royale, or good sports and war simulation games. At least there is a lack of Linux ports of such games (usually they don't work via WINE or even Cedega either, AFAIK).
I do like games, though I'm no game addict. But, sorry, I'm not going to buy Doom, Quake or UT, how ever good the Linux ports of them (or all the derivatives) are. I'm sure there are many similar Linux users who could buy Linux games, but different ones.