Linked by Steve Husted on Mon 13th Sep 2004 08:28 UTC
Linux gaming. Let's face it - it's terrible. Tux Racer? Please. Quake III, okay, I'll give you that. NeverWinter Nights? If you can get it to work. WINE? If you have enough hair left to pull out, WINE is a good choice.
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opengl covers 3d and in fact even be used for 2d (uplink did that). www.opengl.org
openal is a "new" project to bring to sound what opengl brought to graphics. www.openal.org
sdl is the big one tho (allso known as simple directmedia layer). its abstraction layer that enable a game that have been coded towards sdl to be recompiled on windows, mac, linux, bsd, amiga, you name it. www.libsdl.org
if you want to check out what can be done with that toolset then take a look at: www.eternal-lands.com
i think opengl have gotten a lot of spotlight given that id software have embraced it from quake 1 and on. the rest have gone below radar for a long time but should get some more primetime.
they are allready here:
opengl covers 3d and in fact even be used for 2d (uplink did that). www.opengl.org
openal is a "new" project to bring to sound what opengl brought to graphics. www.openal.org
sdl is the big one tho (allso known as simple directmedia layer). its abstraction layer that enable a game that have been coded towards sdl to be recompiled on windows, mac, linux, bsd, amiga, you name it. www.libsdl.org
if you want to check out what can be done with that toolset then take a look at: www.eternal-lands.com
i think opengl have gotten a lot of spotlight given that id software have embraced it from quake 1 and on. the rest have gone below radar for a long time but should get some more primetime.