Linked by David Adams on Tue 26th Oct 2004 16:30 UTC
Editorial The software industry is undergoing a gradual transformation, and consumer fatigue is at its root. The licensing model that has formed the basis for the modern software industry is facing challenges on many fronts, and the industry is scrambling to keep its footing. Where this period of change may lead software producers and consumers isn't quite clear, but some trends are emerging. Since the proliferation of the internet, unauthorized redistribution of digital goods has become rampant. But although software sharing probably won't kill the software industry, the reasoning behind it shares some pedigree with the customer revolt that promises to transform the way software is sold.
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Re: Thom Holwerda
by Caliber FX on Tue 26th Oct 2004 21:44 UTC

Suprised you didn't say something like "what if a household have 2 or more computers". But come on not everyone can afford 40 bucks a month and then expected to buy something like microsoft office which cost between 200 to 500 bucks depending on what the user needs. Also 50 bucks for a game come on look at espn only charging users 20 bucks for a NEW RELEASED GAME which are great games that can be compared to their EA sports counterparts.