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Longhorn is late, yes. But it will be delivered sooner than usable, integrated Linux hardware accelerated compositing, even if is ships at 2007. Do you believe the mess of several uncordinated projects (Cairo, Xmopmgr, Xorg etc) will be integrated fully any time soon? And what with the drivers not all supporting proper OpenGL accelaration et al.
well, i do believe they "will be integrated soon" because they already are. xorg != xfree86. the drivers not supporting ogl will need a better software emulation layer then exists now, but that will most definately be done by 2k7, and the vast majority of users that would want this sort of thing anyways will own an nvidia or ati card. (which both have ogl support)
Also, while Longhorn will have bugs, and many, none or very very very few of its bugs will have to do with compositing. For users, compositing will be a non-issue, it will just work. Minor glitches could exist, but nothing major regarding compositing, hardware accelaration etc. It's just a part of an API that MS can't afford to get wrong, and severe testing will ensure it is not wrong.
dude, "severe testing" has yet to make any product in the history of software development bug free. i have yet to see the game that launches and has no "it doesnt work with my vid card" complaints. expect avalon to be usable by 2k7-2k8. i wouldnt be suprised if this is great by the end of the year on most major vid cards, and it goes typical linux incremental improvements from there.