Linked by Eugenia Loli on Tue 12th Feb 2002 03:13 UTC, submitted by Olaf Roß
Original OSNews Interviews Those of you who had been following my articles at BeNews last year, you probably remember the France-based RealTech-VR and their effort to bring a Direct3D-to-OpenGL wrapper to the BeOS. The company paused most of that effort when was clear that BeOS was stopped being developed, but after pressure from the community, they have now open sourced their D3D-2-GL implementation and work has already started to port the wrapper to MacOS and Linux in an effort to bring Direct 3D to more alternative operating systems. Today we feature a mini-interview with Stephane Denis of RealTech-VR about the implementation.
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by KAMiKAZOW on Tue 12th Feb 2002 12:49 UTC

/********************************************************************* *******
; *
; * File : d3dx.cpp
; *
; * Description : Direct3D 8 Wrapper
; *
; * Copyright © Realtech VR 2001
; *
; * Permission to use, copy, modify, distribute and sell this software
; * and its documentation for any purpose is hereby granted without fee,
; * provided that the above copyright notice appear in all copies and
; * that both that copyright notice and this permission notice appear
; * in supporting documentation. Realtech makes no representations
; * about the suitability of this software for any purpose.
; * It is provided "as is" without express or implied warranty.
; *
; ********************************************************************** *****/