Linked by Eugenia Loli on Tue 12th Feb 2002 03:13 UTC, submitted by Olaf Roß
Original OSNews Interviews Those of you who had been following my articles at BeNews last year, you probably remember the France-based RealTech-VR and their effort to bring a Direct3D-to-OpenGL wrapper to the BeOS. The company paused most of that effort when was clear that BeOS was stopped being developed, but after pressure from the community, they have now open sourced their D3D-2-GL implementation and work has already started to port the wrapper to MacOS and Linux in an effort to bring Direct 3D to more alternative operating systems. Today we feature a mini-interview with Stephane Denis of RealTech-VR about the implementation.
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RE: OBOS GameKit
by Steve on Tue 12th Feb 2002 17:25 UTC

"Please make it a part of the GameKit! If the license is right? "

That's definitley something I will propose. For sure it will not be included in R1 (we aim for a complete R5 clone) but for R2 we start adding new things.