Linked by Dmitry Abrosimov on Mon 14th Apr 2003 22:28 UTC
3D News, GL, DirectX The paper considers a mathematical model of the behavior of an assembly of N stars. The 'Kepler' Microsoft Windows demo application based of this model enables to perform real-time simulation of star clusters dynamics for N~=2500. Such performance rate is possible through the use of the Intel Integrated Performance Primitives (IPP) library. The paper also estimates the efficiency of the IPP application and provides an example of C-code with the IPP functions calls. Computer-simulated images of the spiral galaxy forming process, as well as the real galaxies photos, are presented.
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Good editorial for a change.
by chicobaud on Tue 15th Apr 2003 01:27 UTC

It's (for me at least) a little difficult to fully understand the advantages of Intel's IPP, but the article does a nice job, very interesting.

I now understand better why some 3D software (3d Studio ! maybe maya 4.5) started to appear more independent from the VGA card performance. But, since it's closed source, I can be wrong and the cause of this independence might be something else.