Linked by Jared White on Wed 7th May 2003 07:13 UTC
General Development Welcome back to Part 2 of Cocoa 101: Object-Oriented Programming for the Masses! I received a lot of great feedback on my previous article, and I'm looking forward to sharing with you once again what I've learned about Cocoa and the Objective-C language. If you missed Part 1 of this tutorial, read it here.
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by dan on Wed 7th May 2003 17:18 UTC

"It's cross-platform. Right now Cocoa apps can run on Mac OSX or Linux with little change necessary, and hopefully the Gnustep platform can be made to compile on Windows."

This is a real question:

Would it help if Apple started really pushing cross platform Cocoa (openstep?) programming tools for other platforms? Would it be helpfull to all *NIX environments if they all shared this common approach?