Linked by Jared White on Wed 7th May 2003 07:13 UTC
General Development Welcome back to Part 2 of Cocoa 101: Object-Oriented Programming for the Masses! I received a lot of great feedback on my previous article, and I'm looking forward to sharing with you once again what I've learned about Cocoa and the Objective-C language. If you missed Part 1 of this tutorial, read it here.
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re re Obj-C and Cocoa
by dysprosia on Thu 8th May 2003 09:41 UTC

If one is able to fix OS X .pbproj files to original .project files, then one is effectively able to run the same code on OPENSTEP, thus crossplatform to Intel, Moto, HP and Sparc architectures as well. Without the .pbproj conversion, you could still recreate the project yourselves: the codefiles are quite compatible if you don't use the Cocoa proprietary objects (which there aren't many)