Linked by Thom Holwerda on Sun 9th Sep 2007 18:08 UTC, submitted by koki
BeOS & Derivatives "The primary intention of my previous article was to make it very clear why and when locking is needed in multithreaded applications. In this article, I want to present my experiences in writing a new prototype for a replacement of the document model in WonderBrush and how it is manipulated and rendered asynchronously."
Share this story

Your Name:

Your Email:

Your Friend's Email:

Please confirm the image:
Captcha