Linked by fran on Wed 17th Nov 2010 23:17 UTC
After a decision that got a lot of negative feedback, Jared K. Smith from the Fedora project gave some insight on why Fedora's board decided not to include SQLNinja in future builds. "As many of you are well aware, the Fedora Board made a decision not to include the SQLNinja package at our November 8th meeting. In the meantime, I've received quite a bit of feedback, and I'd like to take this opportunity to provide a bit of clarification on the Board's decision.
Linked by Thom Holwerda on 05/22/13 22:23 UTC
"Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. Weâll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that itâs usually the lowest common denominator that determines the bulk of the experience across all platforms. On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques." AnandTech does its usual in-depth thing.
Linked by Thom Holwerda on 05/22/13 13:38 UTC
Linked by Thom Holwerda on 05/21/13 22:06 UTC
Linked by Thom Holwerda on 05/21/13 21:45 UTC
Linked by Thom Holwerda on 05/21/13 15:53 UTC
Linked by Thom Holwerda on 05/20/13 22:43 UTC
Linked by Thom Holwerda on 05/20/13 21:50 UTC
Linked by Thom Holwerda on 05/19/13 23:15 UTC