Introduction
Realistic simulation of star clusters dynamics, for example, the dynamics of galaxies, may be of interest to a broad sections of specialists – from game developers up to astrophysics scientists. While, in general, this task is not very difficult from the mathematical point of view (see section 1), it requires large computational resources if the number of stars N is big enough. Further you can see that the time of computing increases as the square of N, which presents the main difficulty for real-time simulation of star assemblages, even on modern computers. To solve the problem, we used the Intel Integrated Performance Primitives (IPP) software library [1], which enabled to increase the calculation speed and perform 2000 – 2500 stars assemblage behavior in real time. Destination and capabilities of this software are briefly described in in section 3.
- "Mathematical Model"
- "Simulation results"
- "Use of Intel Integrated Performance Primitives"



