posted by Thom Holwerda on Wed 9th Aug 2006 21:02 UTC
AMD is strongly considering open-sourcing at least a functional subset of ATIís graphics drivers. Itís time for X Window System, OpenGL, and client virtualization for which ATI binary drivers arenít available to escape the ghetto of the 1980s-era framebuffer. And what a boon for PR. If AMDís graphics cards were the only ones with open device drivers, it might affect a buying decision or two.
(5) 57 Comment(s)
Linked by Thom Holwerda on 05/22/13 22:23 UTC
"Sony gave the PS4 50% more raw shader performance, plain and simple (768 SPs @ 800MHz vs. 1152 SPs & 800MHz). Unlike last generation, you don't need to be some sort of Jedi to extract the PS4's potential here. The Xbox One and PS4 architectures are quite similar, Sony just has more hardware under the hood. We√Ę¬Ä¬ôll have to wait and see how this hardware delta gets exposed in games over time, but the gap is definitely there. The funny thing about game consoles is that it√Ę¬Ä¬ôs usually the lowest common denominator that determines the bulk of the experience across all platforms. On the plus side, the Xbox One should enjoy better power/thermal characteristics compared to the PlayStation 4. Even compared to the Xbox 360 we should see improvement in many use cases thanks to modern power management techniques." AnandTech does its usual in-depth thing.
Linked by Thom Holwerda on 05/22/13 13:38 UTC
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Linked by Thom Holwerda on 05/19/13 23:15 UTC