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		<link>http://www.osnews.com/story/16803/Building_a_Game_Engine_with_Cocoa</link>
		<description>Exploring the Future of Computing</description>
		<language>en-us</language>
		<copyright>Copyright 2001-2013, David Adams</copyright>
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		<lastBuildDate>Tue, 21 May 2013 05:10:32 GMT</lastBuildDate>
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			<title>Oh well</title>
			<link>http://www.osnews.com/thread?195834</link>
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			<description>Get a f--king PC for real gaming and keep your Mac to impress your friends. Just my 2 cents.</description>
			<pubDate>Sun, 24 Dec 2006 05:39:00 GMT</pubDate>
			<author>donotreply@osnews.com (wolfman3k5)</author>
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			<title>My Own OpenGL Checkers Game</title>
			<link>http://www.osnews.com/thread?195875</link>
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			<description>Is also made with Xcode and Cocoa.  It is nothing like the one described in the above article.  It seems to work fine, at least on my computer.<br />
<br />
<a href="http://www.cminusgames.com" rel="nofollow">http://www.cminusgames.com</a><br />
<br />
With some 20,000 lines of code, it still needs (massive) improvement in the areas of game play and graphics.  Much work to do.</description>
			<pubDate>Sun, 24 Dec 2006 13:51:00 GMT</pubDate>
			<author>donotreply@osnews.com (mattv427)</author>
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