posted by Thom Holwerda on Wed 17th Jan 2007 10:06 UTC, submitted by Horvard
IconOpenVG is a standard API for hardware accelerated vector graphics. It's meant to accompany OpenGL on the road to fully hardware accelerated rendering framework. Unfortunately up till now there was no Open Source implementation of it. Zack Rusin just released the first implementation. He talks about it in his blog and this posting to the Khronos OpenVG forum.
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