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		<link>http://www.osnews.com/story/20308/Economy_Suffers_Another_Blow_Peggle_Nights_Released</link>
		<description>Exploring the Future of Computing</description>
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			<title>Best peggle review ever</title>
			<link>http://osnews.com/thread?331060</link>
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			<description><a href="http://www.escapistmagazine.com/videos/view/zero-punctuation/7-Peggle" rel="nofollow">http://www.escapistmagazine.com/videos/view/zero-punctuation/7-Pegg...</a></description>
			<pubDate>Mon, 22 Sep 2008 13:32:00 GMT</pubDate>
			<author>donotreply@osnews.com (google_ninja)</author>
			<category>Comments</category>
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			<title>Would you consider this ..</title>
			<link>http://osnews.com/thread?331061</link>
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			<description>.. a cognitively developmental game?</description>
			<pubDate>Mon, 22 Sep 2008 13:33:00 GMT</pubDate>
			<author>donotreply@osnews.com (de_wizze)</author>
			<category>Comments</category>
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			<title>RE: Would you consider this ..</title>
			<link>http://osnews.com/thread?331062</link>
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			<description><div class="cquote">.. a cognitively developmental game? </div><br />
I prefer service-oriented, integration-leveraged, domain-neutral, value-added knowledge augmentation instrument.</description>
			<pubDate>Mon, 22 Sep 2008 13:55:00 GMT</pubDate>
			<author>donotreply@osnews.com (fretinator)</author>
			<category>Comments</category>
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		<item>
			<title>Why should I bother?</title>
			<link>http://osnews.com/thread?331072</link>
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			<description>They made the game 'bejeweled' which I have on my cell phone - I never bothered to buy it as it is super buggy, and doesn't even match their documentation provided - for example, when a drop set comes in and makes another match it drops your time and gives you points, but ultimately kills you. If they can't get a simple demo right, why should I bother buying the full thing? Or anything else they make?</description>
			<pubDate>Mon, 22 Sep 2008 17:52:00 GMT</pubDate>
			<author>donotreply@osnews.com (TemporalBeing)</author>
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			<title>RE[2]: Would you consider this ..</title>
			<link>http://osnews.com/thread?331073</link>
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			<description><div class="cquote">I prefer service-oriented, integration-leveraged, domain-neutral, value-added knowledge augmentation instrument. </div><br />
Hmm... You must be talking about Extreme Tux Racer or Super Tux Kart, right?</description>
			<pubDate>Mon, 22 Sep 2008 18:31:00 GMT</pubDate>
			<author>donotreply@osnews.com (irbis)</author>
			<category>Comments</category>
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			<title>Comment by BSDfan</title>
			<link>http://osnews.com/thread?331098</link>
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			<description>This site has gone down the drain... Thom is a bad influence.<br />
<br />
Peddling proprietary crap? haven't you learnt anything yet?</description>
			<pubDate>Tue, 23 Sep 2008 04:53:00 GMT</pubDate>
			<author>donotreply@osnews.com (BSDfan)</author>
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			<title>RE: Why should I bother?</title>
			<link>http://osnews.com/thread?331100</link>
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			<description>There are two play modes in Bejeweled: Simple and Timed. It looks like you have been playing Timed mode where the time slowly runs out as you play. See if you can switch it to Simple mode.<br />
<br />
<a href="http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM" rel="nofollow">http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM</a></description>
			<pubDate>Tue, 23 Sep 2008 06:12:00 GMT</pubDate>
			<author>donotreply@osnews.com (xifu)</author>
			<category>Comments</category>
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			<title>RE[2]: Why should I bother?</title>
			<link>http://osnews.com/thread?331138</link>
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			<description><div class="cquote">There are two play modes in Bejeweled: Simple and Timed. It looks like you have been playing Timed mode where the time slowly runs out as you play. See if you can switch it to Simple mode.<br />
<br />
<a href="http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM" rel="nofollow">http://www.popcap.com/faq/bejeweled/1033/pc/readme.html#I/GM</a>   </div><br />
<br />
From the website:<br />
<div class="cquote">You can replenish the Bonus Bar by creating sets and combos </div><br />
<br />
However, that is exactly what is NOT happening - thus my original post. It doesn't replenish the bar, it takes away from the bar; especially when the new blocks that are dropped in create a new combo. It's not a matter of jumping to a new level; it just simply doesn't do what the documentation says it is suppose to be doing.<br />
<br />
Also, there is no ability to change modes in the demo version. From the phone's &quot;Help: Modes&quot; section:<br />
<br />
<div class="cquote">Normal: Create matches with no time pressure... </div><br />
<br />
Normal mode is the only available mode. In play, it doesn't seem to wind down time; but matches take away from the bar at the bottom - the more of them, the faster it goes away. I could also quote other parts of the documentation on the phone that completely contradict that behavior as being the way it is suppose to play.<br />
<br />
I would probably have bought the game a long time ago if the game functioned right. But if they can't seem to a demo version right, then how could they expect to get paid for someone to buy the non-demo?<br />
<br />
At least IMHO, they shouldn't.</description>
			<pubDate>Tue, 23 Sep 2008 12:18:00 GMT</pubDate>
			<author>donotreply@osnews.com (TemporalBeing)</author>
			<category>Comments</category>
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		<item>
			<title>Now you did it</title>
			<link>http://osnews.com/thread?331627</link>
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			<description>Wow great, now you did it. I hadn't heard of this game before and decided to give it a try - now I'm addicted. And I'm due to finish my thesis in three weeks, how am I going to do that now? Hope you're happy! ;-)<br />
<br />
BTW, works flawlessly under Linux with Wine.</description>
			<pubDate>Fri, 26 Sep 2008 12:48:00 GMT</pubDate>
			<author>donotreply@osnews.com (mintar)</author>
			<category>Comments</category>
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