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		<link>http://www.osnews.com/story/22976/Android_Coders_Get_High-Speed_Graphics_Ability</link>
		<description>Exploring the Future of Computing</description>
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		<copyright>Copyright 2001-2012, David Adams</copyright>
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			<title>Comment by Laurence</title>
			<link>http://www.osnews.com/thread?412759</link>
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			<description>I love Android, but this update is long overdue.</description>
			<pubDate>Tue, 09 Mar 2010 00:10:00 GMT</pubDate>
			<author>donotreply@osnews.com (Laurence)</author>
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			<title>This is of little help</title>
			<link>http://www.osnews.com/thread?413035</link>
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			<description>Lack of GL ES 2.0 has not been the major blocker of decent gaming content or even half-way decent ports. The killer has been that the ndk doesn't allow using of hardware floating-points to be used (because not all android devices have it, and I guess they don't have means of differentiating those yet in the marketplace), making porting efforts (of games, but also tools/frameworks etc.) from other platforms considerably harder to perform, at least anything more (technically) complex than a tetris..</description>
			<pubDate>Wed, 10 Mar 2010 07:59:00 GMT</pubDate>
			<author>donotreply@osnews.com (scoopr)</author>
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