posted by Thom Holwerda on Mon 17th Sep 2018 10:59 UTC
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Total Annihilation came out when games, and RTS games in particular, were quickly evolving. By the mid-Nineties, PCs were capable of capturing the necessary scale of battles, and online gaming was about to become a phenomenon. And it was that world Total Annihilation creator Chris Taylor was waiting for. We caught up with Chris and asked him about the game's origins.

Total Annihilation was such an amazing game that kind of seemed to have gotten lost between the much more popular Command & Conquer and Warcraft games of its time. Which is a shame, because it had quite a few revolutionary elements for its time.


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