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		<title>OSNews: </title>
		<link>http://www.osnews.com/story/6812/Mini-Editorial_How_Apple_Stole_SGI_s_Hollywood_Business</link>
		<description>Exploring the Future of Computing</description>
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			<title>Painters</title>
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			<description>Indeed, outside the US, only media users and artists use Mac. Well, theres a very small group of unix hackers I know that use Mac but they use Linux just as often, at work. <br />
<br />
Also, buying Logic didn't completely work out how they thought it would (IMHO), because I see more people switching from Logic to Cubase than from PC to Mac for Logic.</description>
			<pubDate>Fri, 23 Apr 2004 09:32:00 GMT</pubDate>
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			<title>Missed opportunity</title>
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			<description>Closed hardware has cost Mac OS a larger share on the PC market. Porting these media apps to Linux would open them the doors of a wider market without seriously threatening their current hardware market. x86 media users won't buy Apple boxes but would probably buy Apple software if they could run it on their favorite hardware. <br />
<br />
That would give a lot of traction to Linux and therefore to Apple as a software developper, as being the first on a market very often means dominating it shamelessly.<br />
<br />
Don't wait for Adobe ...</description>
			<pubDate>Fri, 23 Apr 2004 09:56:00 GMT</pubDate>
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			<title>That's not true</title>
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			<description>&quot;Indeed, outside the US, only media users and artists use Mac.&quot;<br />
<br />
That's not true at all. Its just a common idea about the macs, nothing else. In Europe and in Japan for example, a lot users are simply students, familly, or whatever. Without consering scientists and engineers.<br />
<br />
That's very nice that Apple could open themselves to very good market and business. Hollywood is not the only one, Apple is also growing in sciences and clustering markets in an impressive way.<br />
<br />
I don't think that Apple wants to focus only on the high-end worlstation market (it seems that they did not say that). i guess they don't simply want  to compete in the very low priced desktop market (the emac is not completely in this market), but instead try to keep the same range of prices, and still propose some conputers in the Imac range of price. <br />
<br />
So I don't think that Apple wants to play only in the high-end computing like Sun and SGI did, but i guess that they still want to propose an alternative to the pc computers for a large brand of users.</description>
			<pubDate>Fri, 23 Apr 2004 10:05:00 GMT</pubDate>
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			<title>iBook</title>
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			<description>This story is actually quite funny to me, since I am one of those Unix developers getting an iBook. However, a friend of mine works with SGI harware a lot (for Visualisation). He doesn't notice anything mentioned by this article. What he notices is that SGI is switching to Linux to keep their share, and they do that quite well. More and more clusters from SGI are running Linux and performing better than Irix. Cluster XFS has been ported aswell as CCNUMA. Pherhaps this is not quite the Hollywood bussiness, but Apple hasn't come along yet.</description>
			<pubDate>Fri, 23 Apr 2004 10:07:00 GMT</pubDate>
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			<title>re:Painters</title>
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			<description>*Ã¶h*<br />
No.<br />
I live in Europe and none of the Mac users I know are artists (me included). None of them even need the multimedia apps very often (except for iTunes). I (and some of the others) just don't think the cheaper hardware price of PCs is worth the constant hassle with Windows (insecurity, constant patching, MS monopoly tax, etc.) or having to dual boot (not needed with Mac OSX for most Linux apps). IMHO - taking time and nerves into account - Macs are way cheaper.<br />
<br />
&gt; Also, buying Logic didn't completely work out how they<br />
&gt; thought it would (IMHO), because I see more people switching <br />
&gt; from Logic to Cubase than from PC to Mac for Logic.<br />
That depends on the marketing aims of Apple. They shurly expected loosing a certain percent of users. Maybe the actual number of lost users is less than they expected which means a marketing success from their point of view.<br />
Any numbers to support your claims?</description>
			<pubDate>Fri, 23 Apr 2004 10:10:00 GMT</pubDate>
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			<title>Ohohohoh!</title>
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			<description>&quot;Indeed, outside the US, only media users and artists use Mac. Well, theres a very small group of unix hackers I know that use Mac but they use Linux just as often, at work.&quot;<br />
<br />
I'm not artist and I use Mac. Am I mad? :-D<br />
No, I'm a person that he hates stupid things: Windows and PC are stupid things, like the words that you wrote.<br />
<br />
&quot;Also, buying Logic didn't completely work out how they thought it would (IMHO), because I see more people switching from Logic to Cubase than from PC to Mac for Logic.&quot;<br />
<br />
Have you a link that it say this?</description>
			<pubDate>Fri, 23 Apr 2004 10:18:00 GMT</pubDate>
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			<title>RE: Ohohohoh</title>
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			<description>Could you guys get back on the topic of &quot;media market and Apple&quot; instead of picking up to death on comments people write in a hurry?<br />
Of course and there are mac users that are no artists. Do you really need to debate this fact? But the reality is, on small countries like Portugal, Greece etc the *image* and *impression* Apple gives is that is *mostly* for the media users. But OF COURSE and there are &quot;normal&quot; users there too.<br />
Now that we cleared this up, please let's go back on topic.</description>
			<pubDate>Fri, 23 Apr 2004 10:23:00 GMT</pubDate>
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			<title>Re: Indeed, outside the US, only media users and artists use Mac.</title>
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			<description>That is not true. I use Macs and I am not an graphic artist. About the half of my friends that own an computer are Mac users and nobody of them is a graphic artist, too.<br />
<br />
I think the &quot;only media users and artists use Mac&quot; statement depends on the old prejudice that Macs are only good for graphics. (like Eugenia's brother ;-).</description>
			<pubDate>Fri, 23 Apr 2004 10:39:00 GMT</pubDate>
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			<title>cubase</title>
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			<description>well, cubase sx is better than logic IMHO, so it's a good thing they are switching <img src="/images/emo/smile.gif" alt=";)" /></description>
			<pubDate>Fri, 23 Apr 2004 11:05:00 GMT</pubDate>
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			<title>RE: Mac users and artists</title>
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			<description>I'm not an artist, and I'm not a Mac user either, SO IT MUST BE TRUE!!!! ;-)<br />
<br />
While they're good with scientific workstations, it certainly seems to me that with a standard Dell and a Linux distro you get a bit more bang for your buck, even if it is at the cost of the overall experience. I think Apple should try and leverage the &quot;it-just-works&quot; simplicity and beauty of their computers (they are by far and away the most stylish IT company out there). There's tons of moms out there that would like an easy computing experience.<br />
<br />
I'm not sure about how well they'll do in the media industries, but they seem to be running their partners (ISVs and Hardware re-sellers) out of business. I'm not sure how good this will be for them in the long-run - it could make software houses wary of developing for the Mac.</description>
			<pubDate>Fri, 23 Apr 2004 11:42:00 GMT</pubDate>
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			<title>Good with competition</title>
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			<description>I'm happy to see that Apple start moving to the Hollywood market. I think now that SGI has made some weird decisions, such as leaving Irix and go with the mainstream Linux choice, one competitive edge is sort of lost. I guess in a few years Apple will have a significant share while SGI diminish into nothing. Unfortunate since SGI used to be somewhat of a dreamcompany and now they don't have much left.<br />
<br />
Go Apple go</description>
			<pubDate>Fri, 23 Apr 2004 11:54:00 GMT</pubDate>
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			<title>Here in India</title>
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			<description>I live in India, until recently, I had never seen a Mac, and I'm a graphic design student. <br />
<br />
I bought a Mac because I'm now planning to work along with some friends in the US who use Macs, and needed me to get a Mac and Quark Xpress for compatibility. <br />
<br />
But here I don't see Macs anywhere, not even in graphics field. Just today I've come back after giving a job for printing, and he was very unhappy that I was unable to give him a CorelDRAW or pagemaker file for his PC.</description>
			<pubDate>Fri, 23 Apr 2004 12:04:00 GMT</pubDate>
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			<title>re: Article</title>
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			<description>From the article<br />
<br />
&quot;Apple starts making a big name in Hollywood and many creative studios are now opting for Apple's products to do the main editing.&quot;<br />
<br />
Where is the source of that? on what is that based?<br />
<br />
I used to do proffesional 3D CGI and CAD and still are subscribed to lots of magazines and formums and the only names that come up very often are Windows, SGI, SUN and Linux not Mac. Sales of Maya for MacOSX are really really low compared to Windows and Linux. <br />
Shake runs on Windows. There are many proffesional DVD and Linear VideoEditing programs for Windows and SGI and even Linux. <br />
Could you please send me the link to this assumption.</description>
			<pubDate>Fri, 23 Apr 2004 12:06:00 GMT</pubDate>
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			<title>Macs, music &amp;amp; polar beers</title>
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			<description>Di.fm does all I need for my music needs<br />
<br />
Kewl! Nice selection of music there. Thanks, Eugenia, for a good music link... <img src="/images/emo/smile.gif" alt=";)" /> <br />
<br />
Back to the subject? Media market &amp; Apple? Macs? <br />
Yep, Apple probably continues to grow in media market. Yep, Macs are very good machines... I hope I could perhaps afford to buy one for myself one day too...? =)<br />
<br />
(Hey, it is's spring time here in Finland, after a long cold winter. Being a Finn, I cannot be expected to write too rational text at this time of the year. Even the multitudes of arctic penguins and polar beers that usually populate Helsinki city centre are behaving quite irrationally at this time of the year, you know.<br />
<br />
Now - let us see if I get my very first modded down message with this one..??)</description>
			<pubDate>Fri, 23 Apr 2004 12:10:00 GMT</pubDate>
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			<title>&amp;quot;donkey work&amp;quot; of rendering to cheap PCs running Linux or Windows</title>
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			<description>excuse me, but would anyone trust a rendering farm running windows?</description>
			<pubDate>Fri, 23 Apr 2004 12:16:00 GMT</pubDate>
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			<title>re: smoke</title>
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			<description>&gt;excuse me, but would anyone trust a rendering farm running<br />
&gt;windows?<br />
<br />
Its not about renderframs but about the frontend work like:<br />
Maya, Softimage, Avid etc.. But to answer your question alomst nobody is running their renderfarm on Windows but this is a more price choice (you pay often licenses per cpu or even cpu/cycle and most system a quad+), than a stability question. Linux renderfarms/clusters are cheap and powerfull. <br />
<br />
Windows is very suited as a CGI/CAD desktop but Linux is better, faster and cheaper!;) The question is, if Apple is making inroads on the Hollywood desktop too, it could do that but i do not read or see that anywhere.</description>
			<pubDate>Fri, 23 Apr 2004 12:39:00 GMT</pubDate>
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			<title>Re: &amp;quot;donkey work&amp;quot; of rendering to cheap PCs running Linux or Windows</title>
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			<description>Wouldn't Apple's Xgrid be useful for this sort of task?<br />
<br />
<a href="http://www.apple.com/acg/xgrid/" rel="nofollow">http://www.apple.com/acg/xgrid/</a></description>
			<pubDate>Fri, 23 Apr 2004 12:40:00 GMT</pubDate>
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			<title>Re: Article@Bas</title>
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			<description>I agree, where are the actual stats on Apple sales in Hollywood particularly Silicon Valley? From what I've seen and heard from other Artists Linux is the dominant force in production studios and is spreading fast world wide crushing Windows. This may change if Apple gets serious offering real workstations for studios and desktops for the home/corporate user. Though from this quote it seems unlikely (see below).<br />
<br />
&quot;With Steve Jobs saying yesterday that Apple has specifically decided to not compete in the low-end desktop market (not even in the corporate desktop market according to Jobs) but instead to focus on the iPod business and in the high-end workstation market, this image of Mac being &quot;for artists&quot; can only become stronger on both lower-income countries whose not all citizens can afford Macs, but also in USA -- the stronghold of Apple.&quot; <br />
<br />
Well I guess Apple doesn't understand what caused SGI to lose it's hold on the industry because of being so locked in with expensive hardware and limited software. Sure Apple has some great software but shutting out the desktop market will make them suffer even more. Who do they think is buying all those iPods? It's not mostly the artist but mainly the tech geek on his/her way to work or the home user.<br />
<br />
I still can't compare a desktop G5 to an SGI except when comparing cost or the feeling of being locked in. After all SGI systems are servers and workstations offering professional graphics. They are not intended for desktop use. Apple only at this time offers gaming cards suited for most 2D work but not suited for 3D. No matter how much Apple markets their systems and OSX to be kick ass it still doesn't fool experienced users. Do you know why Maya and Shake require pro graphics cards on Linux but for OSX Apple only lists gaming cards? The same goes for Maya on Windows that requires pro graphics but for Apple only a select few gaming cards. Answer is simple and that is that they don't offer any support for highend graphics hardware. Oh and Bas, Shake is no longer distributed on Windows. Last version was 2.5 and I believe Apple now only supports OSX and Linux.<br />
<br />
It sounds like Apple is unable or unwilling to compete with Windows for things like gaming on a desktop so their excuse is to say &quot;We will now only offer systems suited for the workstation market&quot;. Okay so where are they? Looking at the Apple site right now and all I see is some shiny laptops (still no G5 64-bit like the AMD mobile) and some very nicely priced desktops but no workstations. <br />
<br />
I'm holding off on purchasing a G5 till I see if there are complaints with things like Maya 6 as there was with previous version of Maya. We shouldn't lay blaim on the software but the hardware Apple provides. Locking users in and trying to run highend graphics software on low end hardware does not impress me. Alias continually lists poor test results when trying to use a gaming card instead of a pro graphics card intended for DCC. <br />
<br />
I think it's safe to assume Apple doesn't impress many other 3D artists either. Hopefully Jobs and the rest of Apple are listening. Start offering what the market needs and wants, instead of what you think we should have.</description>
			<pubDate>Fri, 23 Apr 2004 12:54:00 GMT</pubDate>
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			<title>Hmm?</title>
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			<description>Shake is no longer sold for windows.  If you're using shake, you have a Mac, a PC with Linux, IRIX, or you are way behind the times.<br />
<br />
I don't know what some people are smoking when they say they don't think macs are being used more for video.  Apple won an Emmy for final cut pro not to long ago.  There have been articles about producers of prime time TV that edit their shows on Powerbooks.  Macs have taken over Pixar, the most successful CGI movie company(pretty much the only company that makes CG movies).  Its definitely out there, you just have your head in the Windows sandbox.<br />
<br />
And all this is before apples announcements of Final Cut Pro HD, Shake 3.5, Motion, etc.<br />
<br />
Apple has a rather large share of this market.  Its just that its such a small market comparatively, so no one has a buddy that is a mac user and does &quot;graphics.&quot;  <br />
<br />
The last thing Apple needs to do in this high end market is make Pro graphics cards compatible with the G5.  When they do that, the doors will be wide open for pro's to choose Apple.</description>
			<pubDate>Fri, 23 Apr 2004 13:04:00 GMT</pubDate>
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			<title>Re: Article</title>
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			<description>&quot;Sales of Maya for MacOSX are really really low compared to Windows and Linux.&quot;<br />
<br />
As low as 25%<br />
<br />
<a href="http://www.alias.com/eng/press/press_releases/20030716_maya_software_propels.shtml" rel="nofollow">http://www.alias.com/eng/press/press_releases/20030716_maya_softwar...</a></description>
			<pubDate>Fri, 23 Apr 2004 13:16:00 GMT</pubDate>
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			<title>RE:Heywood Jablome</title>
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			<description>&quot;Macs have taken over Pixar, the most successful CGI movie company(pretty much the only company that makes CG movies). &quot;<br />
<br />
You do know who runs Pixar, don't you?  What is surprising is that it took so long for that to happen.</description>
			<pubDate>Fri, 23 Apr 2004 13:17:00 GMT</pubDate>
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			<title>any details? or just guesses?</title>
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			<description>the world is a lot bigger than europe, the usa, and japan.  sales in japan are faltering the fastest for apple. apple reports on sales to all regions of the world and there arent many going in south america, asia, and africa.<br />
<br />
but anyway, nice opionion but where is some data to back up this &quot;success&quot; in hollywood?  pixar, a company with strong ties to apple via the CEO is just now moving to Macs and for clearly marketing reasons pulled off by said CEO.<br />
<br />
What other big firms are moving significant numbers to Mac?<br />
<br />
Everything I see shows for both video production (windows), scientific computing (linux), web design (windows), print design (windows), sound design (windows), education (windows and linux), rendering (linux and a little windows), etc as moving away from proprietary hardware/software (read sgi and apple and other highend unix workstations from hp &amp; ibm {they are now pushing linux on workstations to bring costs down}, etc ).<br />
<br />
buying a few software companies (killing off support for other platforms too) and announcing new titles doesn't make this editorial any more true.<br />
<br />
show me/us some hard data.</description>
			<pubDate>Fri, 23 Apr 2004 13:22:00 GMT</pubDate>
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			<title>@Heywood Jablome</title>
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			<description>&gt;Shake is no longer sold for windows. If you're using shake,<br />
&gt;you have a Mac, a PC with Linux, IRIX, or you are way behind<br />
&gt;the times. <br />
<br />
I do USE shake not did i said i did.<br />
<br />
&gt;Macs have taken over Pixar, the most successful CGI movie<br />
&gt;company(pretty much the only company that makes CG movies)<br />
Pixar is using Linux very much, Disney switched completly<br />
to Linux. <br />
<br />
&gt;Its definitely out there,<br />
I never stated its not outthere but that is something completly different that the article poster said, and i remind you: <br />
&quot;Apple starts making a big name in Hollywood and many creative studios are now opting for Apple's products to do the main editing&quot;<br />
Wich creative studios? where is that printed?<br />
<br />
&gt;you just have your head in the Windows sandbox.<br />
I do not use Windows but that is not relevant.<br />
<br />
&gt;Apple has a rather large share of this market<br />
Where did you read that?<br />
<br />
Meanwhile Linux and Windows are making inroads..<br />
this is a nice article (2001) about that.<br />
<a href="http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=Articles&amp;Subsection=Display&amp;ARTICLE_ID=118664" rel="nofollow">http://cgw.pennnet.com/Articles/Article_Display.cfm?Section=Article...</a> <br />
<br />
&gt;The last thing Apple needs to do in this high end market is<br />
&gt;make Pro graphics cards compatible with the G5. When they<br />
&gt;do that, the doors will be wide open for pro's to choose <br />
&gt;Apple.<br />
Open yes but i suspect they will not choose Apple for several reasons but the main reason will be that Apple requires new/expensive and mostly low-preformance hardware.<br />
Windows and LInux run on cutting edge sooner than Apple and Linux is FREE!!</description>
			<pubDate>Fri, 23 Apr 2004 13:28:00 GMT</pubDate>
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			<title>Apple switchers</title>
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			<description>I see people switching from Windows to Mac to get better quality laptops, a friend of mine recently jumped from an HP laptop to a Powerbook 15&quot; and I'm thinking of replacing my prehistoric Dell Latitude with an iBook.<br />
<br />
Windows laptops are in a speed race and battery life is suffering, Apple's more sedate - and classy - powerbook and iBook range look very tempting for that reason.<br />
<br />
Add to that the positive morasss of evil applications waiting on the web for a windows user and you have a pair of compelling reasons.</description>
			<pubDate>Fri, 23 Apr 2004 13:33:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@lunddal</title>
			<link>http://osnews.com/thread?</link>
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			<description>&gt;As low as 25% <br />
<br />
only Education marketplace, we are talking about proff.studions not schools. Educational packages <br />
are often very low priced.</description>
			<pubDate>Fri, 23 Apr 2004 13:34:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>you dont read carefully</title>
			<link>http://osnews.com/thread?</link>
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			<description><a href="http://www.alias.com/eng/press/press_releases/20030716_maya_software_propels.shtml" rel="nofollow">http://www.alias.com/eng/press/press_releases/20030716_maya_softwar...</a> <br />
<br />
&quot;Currently 25 percent of all commercial units of Maya are sold for the Mac OS X platform in North America and 20 percent globally, showing that Maya is now a leading 3D animation software package on the Mac platform.&quot;<br />
<br />
so they are 20% of mayas sales worldwide not even 25%.<br />
<br />
maya is a top seller on mac with lightwave as there are much fewer choices on mac than on windows...id be willing to be there are even more choices for linux in the 3d space now.<br />
<br />
maya came to mac with X and has done very well, but it is a modest percentage of sales for alias.</description>
			<pubDate>Fri, 23 Apr 2004 13:38:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>cutting edge</title>
			<link>http://osnews.com/thread?</link>
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			<description>The PM G5, and the X-Serve G5 systems are cutting edge hardware.  where else in the X86 world do you get 16GBps bandwidth?  Maybe i should call it the x86 sandbox.<br />
<br />
btw you probably think i'm a zealot, but i have both mac and windows sitting on my desk right now, so I have a better view than most of whats being offered.</description>
			<pubDate>Fri, 23 Apr 2004 13:39:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@lunddal</title>
			<link>http://osnews.com/thread?</link>
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			<description>The newst Maya Unlimited v. 6 is not even available for MacOSX. That sas enough</description>
			<pubDate>Fri, 23 Apr 2004 13:41:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Apple Attack and Conquer</title>
			<link>http://osnews.com/thread?</link>
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			<description>this tells you something. It tells you that apple is being very careful about which markets it chooses for expansion. It also demonstrates that once apple chooses a market it goes for it. <br />
<br />
Apple has focused on taking this media market and i think you'll see the same type of focused behavior in other market in the not so distant future. <br />
<br />
Apple's tiny market share is a problem, one that jobs clearly is aware of. It is also an advantage. IF apple can increase their share to 10% of sales then they will do quite nicely.</description>
			<pubDate>Fri, 23 Apr 2004 13:43:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>It wasn't Apple...</title>
			<link>http://osnews.com/thread?</link>
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			<description>Apple wasn't the one who 'single handedly' took down SGI's dominance...It was Nvidia with their GeForce 256. By the time that came out, Intel's processors were much stronger than the MIPS ones that were shipped in SGI boxes instantly making PCs a viable 3D platform. Then MS bought Softimage, ported it to Windows just to show it could be done...thus scaring Alias (then Alias|wavefront) into porting Maya to win32 as well...both those apps were IRIX only apps previously. Since then it was windows PCs that cut into SGIs business. Apple didn't really have a 3D contender until a couple years later when OS X was released. I'd be willing to bet that about the time the geforce 256 was released most editing started moving to win32 as well...especially as it became a apprent that intel was going to continue to kick MIPS' butt in speed.</description>
			<pubDate>Fri, 23 Apr 2004 13:43:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>oh and lest we forget</title>
			<link>http://osnews.com/thread?</link>
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			<description>a frequently over looked industry that is actually now bigger than hollywood is the game industry.<br />
<br />
i wonder what percentage of design, 3d, rendering, sound, etc is done on mac, a platform that has a miniscule end market for games?<br />
<br />
IGDA lists many partners at <a href="http://www.igda.org/partners/" rel="nofollow">http://www.igda.org/partners/</a> and if you go down the list you see a lot hardware and software firms but no apple and many dont support apple.<br />
<br />
its a rare occasion you see a mac mentioned in <a href="http://www.gdmag.com/homepage.htm" rel="nofollow">http://www.gdmag.com/homepage.htm</a></description>
			<pubDate>Fri, 23 Apr 2004 13:46:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@ryan</title>
			<link>http://osnews.com/thread?</link>
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			<description>&gt;It tells you that apple is being very careful about which <br />
&gt;markets it chooses for expansion.<br />
Like the Graphics market?<br />
<br />
&gt;It also demonstrates that once apple chooses a market it<br />
&gt;goes for it. <br />
Right because just choose and then stop going for it??!!??<br />
 <br />
<br />
&gt;IF apple can increase their share to 10% of sales then they<br />
&gt;will do quite nicely.<br />
<br />
What a BS statement. If Linux can increase its share to 90% of sales then they will do quite nicely. Right so much for logic.<br />
<br />
@Anonymous (IP: ---.nash01.tn.comcast.net)<br />
Right on the head! <br />
<br />
I am not against Apple i use MacOSX everyday but all these statements are build on quicksand. Where is the article that states that Apple is making inroads into Hollywood? where?</description>
			<pubDate>Fri, 23 Apr 2004 13:53:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>workstations</title>
			<link>http://osnews.com/thread?</link>
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			<description><a href="http://ati.com/products/workstation.html" rel="nofollow">http://ati.com/products/workstation.html</a><br />
<br />
no mac support, just windows and linux<br />
<br />
Digital Content Creation Certifications<br />
ATI works closely with the industry's key Digital Content Creation (DCC) software companies to ensure our professional customers of outstanding performance, product reliability and stability. <br />
<br />
The following content creation applications have been certified for the FireGL products listed.<br />
<br />
<br />
Company Application <br />
Adobe<br />
 Adobe Premiere 6.5 <br />
Apple<br />
 Shake  <br />
Alias<br />
 Maya 5.0 <br />
Alias<br />
 Maya 4.5 <br />
Alias<br />
 Maya 4.02  <br />
Discreet<br />
 3ds max 5.1  <br />
Discreet<br />
 3ds max 4.2.6  <br />
Discreet<br />
 3ds max 4.2 <br />
GNS-MBH<br />
 Animator3 V.0.6.2c <br />
MAXON<br />
 BODYPAINT 3D <br />
MAXON<br />
 CINEMA 4D <br />
Newtek<br />
 LightWave 3D <br />
Right Hemisphere<br />
 Deep Exploration  <br />
Side Effects<br />
 Houdini 5.x <br />
Side Effects<br />
 Houdini 4.0  <br />
Softimage<br />
 SOFTIMAGEÂ®|XSI 3.01  <br />
Softimage<br />
 SOFTIMAGEÂ®|XSI 2.0.x  <br />
Softimage<br />
 SOFTIMAGEÂ®|XSI 3.5 <br />
Softimage<br />
 SOFTIMAGEÂ®|3D 4.0 <br />
<br />
ati even supports Shake for the firegl cards, but not on a Mac.</description>
			<pubDate>Fri, 23 Apr 2004 14:01:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>I live in Greece</title>
			<link>http://osnews.com/thread?</link>
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			<description>so I must agree with Eugenia. The last MacOSX version has problem with Greeks. So INDEED YOU HAVE TO BE A PAINTER!! or live like it was 1990. <img src="/images/emo/sad.gif" alt=";)" /> <br />
Sometimes I think of Gates like the great saviour that with Microsoft computers somehow got some standards and everybody is happy now...<br />
<br />
I must also say that Apple's HW cost like a fortune here in Greece. In the main street of Pc HW and SW in Greece (stournara street) there is only ONE SHOP about Apple.<br />
<br />
With that said, I have to agree w/ your brother Eugenia <img src="/images/emo/smile.gif" alt=";)" /></description>
			<pubDate>Fri, 23 Apr 2004 14:05:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>workstations continued</title>
			<link>http://osnews.com/thread?</link>
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			<description><a href="http://nvidia.com/page/macintosh.html" rel="nofollow">http://nvidia.com/page/macintosh.html</a><br />
<br />
nvidia has up to the fx5200 available on the mac. this is a card that ships in $600 low end retail desktops for PC.<br />
<br />
the whole quadro line for professional workstations is windows and linux only<br />
<br />
here is the top end list of software vendors that support the quadro line...again a few make apps for the mac but you cant use a workstation grade video card<br />
<br />
<a href="http://nvidia.com/page/partner_certified_drivers.html" rel="nofollow">http://nvidia.com/page/partner_certified_drivers.html</a> <br />
<br />
nvidia likewise already has 64bit drivers out for both amd and intel 64 bit solutions....linux only as of now.</description>
			<pubDate>Fri, 23 Apr 2004 14:09:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>re:workstations continued</title>
			<link>http://osnews.com/thread?</link>
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			<description>@Anonymous (IP: ---.chvlva.adelphia.net)<br />
<br />
ATI &amp; Nvidia are not the only videocard chip maker there are others in the high end like 3dlabs.com. They also do not support Mac.</description>
			<pubDate>Fri, 23 Apr 2004 14:22:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Re:Bas</title>
			<link>http://osnews.com/thread?</link>
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			<description>&quot;Like the Graphics market?&quot;<br />
<br />
like the high-end media/hollywood market that used to belong to SGI and which apple played no role within. In fact that is even the title of the piece. <br />
<br />
&quot;Right because just choose and then stop going for it??!!??&quot;<br />
<br />
you must not have noticed the 64 bit G5s including servers and apple's acquistion of a number of media oriented sotware programs. That is dedication. Apple is going for this market with some authority. Its not some lame half arse attempt (which is what they are doing in enterprise). <br />
<br />
&quot;What a BS statement. If Linux can increase its share to 90% of sales then they will do quite nicely. Right so much for logic.&quot;<br />
<br />
Ok now i am thinking you have some issues. It is realistic for apple to take 10% of the market over a three to five year period. they are established. they have strong and easy to use products and their main problem is really pricing. as i've said again and again and again. Pricing on mainstream product can come down if apple finds other margins opportunities which is what they are clearly trying to do. <br />
<br />
It is not realistic to expect linux to take 90% of the market because linux is not that easy to use (can you say dependencies) and 90% means destroying MS which is a challenge to say the least.<br />
<br />
I applaud apple on its attempts to expand into additional revenue segments. I hope they will be successful.</description>
			<pubDate>Fri, 23 Apr 2004 14:28:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Apple's Long Term Goals</title>
			<link>http://osnews.com/thread?</link>
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			<description>If Apple can dominate and flourish in the high end market while disengaging from the low end consumer and business desktop space, this will free the company to compete more effectively long term. It will be able to leverag its software strengths without concern over hardware sales losses. Essentially, it would permit Apple to release OS X as an Intel based OS, and even cut deals with new OEM partners such as HP (currently planning to sell rebranded iPods, for example). <br />
<br />
Apple's revenue now depends upon hardware sales across the spectrum, and its hardware represents a premium product. The company, while cost-competitive, does not, cannot, and I would argue should not, compete on price. Securing the core revenue stream with items such as the iPod, other consumer devices to be named later, and dominating the high end workstation market with advanced processors from IBM, would permit an assault on MS where it cannot compete. <br />
<br />
MS is a software company. It can't give away the product long term. Apple is a hardware company, it can pretty much give away software as part of a long term strategy, so long as its hardware sales revenue is secured. In this scenario, there are already millions of Mac clones. We call them PCs. Add Darwine to the mix you have blunted any Microsoft counter-attack of refusing to port Office, or by cancellng it for the Mac hardware platform.<br />
<br />
This is, of course, simply my opinion and some food for thought. I'd be interested in hearing what the rest of you think.</description>
			<pubDate>Fri, 23 Apr 2004 14:28:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>likewise</title>
			<link>http://osnews.com/thread?</link>
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			<description>matrox only supports windows and linux...<br />
<br />
<a href="http://www.matrox.com/" rel="nofollow">http://www.matrox.com/</a></description>
			<pubDate>Fri, 23 Apr 2004 14:29:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Greek Painters</title>
			<link>http://osnews.com/thread?</link>
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			<description>for three years i am greek cube owner, and for a couple of years i use an ipod. <br />
<br />
ya, i am greek. living in greece.<br />
<br />
AND I AM NOT A PAINTER!!!!!!   ROFL<br />
(but cio of proton investment bank)</description>
			<pubDate>Fri, 23 Apr 2004 14:37:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
			<category>Comments</category>
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		<item>
			<title>RE:Apple switchers</title>
			<link>http://osnews.com/thread?</link>
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			<description>Windows laptops are in a speed race and battery life is suffering,<br />
<br />
Im sorry but thats total BS. I have a labtop with an Intel Centrino processor (1.7GHZ) and I can verify that I get about 4 1/2 to 5hrs of battery life.</description>
			<pubDate>Fri, 23 Apr 2004 14:37:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>re: in greece</title>
			<link>http://osnews.com/thread?</link>
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			<description>LOL<br />
PATRIDA!!!! <br />
I've been to that street (tried to convert my windows using friends to linux <img src="/images/emo/wink.gif" alt=";)" />  hehehe). Seriously though, even the apple store on Stournari street sold x86 machines too! It was surreal!<br />
<br />
The thing that really bugs me about apple, in terms of software, is that they have this wonderful OS that is supposed to be international, Greek support stinks like roadkill on the mohavi desert in an 110F day! We get a greek unicode keyboard but it does not work in carbon applications (like MS word), and you also dont have polytonic greek! Granted most of us greeks don't write nor type in polytonic but publishers still use it.<br />
<br />
rainbow in greece charges A LOT for the macs they sell and they refuse to service macs bought outside of greece! Not to mention that you have to pay  PREMIUM on top of the premium price you pay to buy it from them to get the &quot;greek&quot; version. aye caramba!<br />
<br />
<br />
In terms of the flaimbait that dukeinlondon posted<br />
<i>Closed hardware has cost Mac OS a larger share on the PC market. Porting these media apps to Linux would open them the doors of a wider market without seriously threatening their current hardware market. x86 media users won't buy Apple boxes but would probably buy Apple software if they could run it on their favorite hardware. </i><br />
<br />
I do not agree. People do not have favorite hardware. run-of-the-mill users only know of intel, and maybe AMD because that is what their dell, gateway, compaq PC runs on. They do not know of SPARC, PowerPC, or other processors because they simply do not care about the hardware. So you ask what does a user care for?  The magic word is compatibility! The user wants to be compatible with what his buddies, family, office collegues (and so on) have and they also want compatibility with previously bought software! People are hardware agnostic, and as a matter of fact I've rarely come across debates of PPC vs x86 vs SPARC vs Alpha (and so on), what we mostly come across is MacOS vs Linux vs Windows vs other OS.<br />
<br />
Apple is losing one thing from not having an x86 lineup. They are losing all those wonderful headaches you get from hardware incompatibility ;-)<br />
<br />
mini-me</description>
			<pubDate>Fri, 23 Apr 2004 14:44:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Apple Shareholders</title>
			<link>http://osnews.com/thread?</link>
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			<description>You'd think that with all the focus/cheerleading on Apple's strategy that you were all shareholders or something. Anyway, my perception is that the studios have been moving their IRIX stuff to Linux. If movie production was becoming a big-time Mac OS X affair, you'd expect Steve Jobs to be particularly loud enough about it to get the word out beyond OSNews.</description>
			<pubDate>Fri, 23 Apr 2004 14:45:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@tcf</title>
			<link>http://osnews.com/thread?</link>
			<guid isPermaLink="true">http://osnews.com/thread?</guid>
			<description>i couldnt disagree more<br />
<br />
apple has historically given away a nice stack of software to make their expensive hardware that more palatable.  in the end it isnt free as it comes on overpriced hardware comparatively speakining.  that software stack is not needed on a high end workstation that probably performs a single function or runs a single application.<br />
<br />
apple has historically made their money from selling hardware...Macs<br />
<br />
if apple disengages from a volume sales position, they will have less and less revenue to fuel r &amp; d. just like what has happened to sgi. they would have to keep prices high to garner any margin to fuel that future r &amp; d, reducing their competitiveness even further.<br />
<br />
dominating the high end workstation market would be great for apple but there is zero evidence that they are anything but a bit player in this market as well.  they sold just 174,000 g5 powermacs worldwide last quarter.<br />
<br />
ms doesn't give its products away. because of market demand they have been able to run some of the highest margins in industrial production history. what few ever mention is that if anyone comes along that seriously threatens that demand, they can easily drop the price substantially and remain handsomely profitable.  apple cannot do this as costs for the r &amp; d and manufacture of macs is very high.<br />
<br />
apple is not choosing to abandon volume sales to consumers and education etc, the market is abandoning apple.  few businesses willingly choose to leave markets that make them money.<br />
<br />
apple is aggressively going after software companies in the video and other design element spaces as they probably realize long term their only future is as a software company or selling some form of hardware that is not a personal computer like a mac.<br />
<br />
all evidence over the last so many years points away from apples model as what will succeed in the hardware space.  expensive and proprietary hardware/software is dying in all but niche markets.  apple is a $6 billion company but will not remain one for long selling nothing but packaged video editing workstations.  can they survive doing it? maybe, but as a radically different company from what they have been.  certainly they will make a lot less money for their shareholders.</description>
			<pubDate>Fri, 23 Apr 2004 14:45:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE: ryan (IP: ---.dyn.optonline.net) </title>
			<link>http://osnews.com/thread?</link>
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			<description>It is realistic for apple to take 10% of the market over a three to five year period. they are established. <br />
<br />
Right so for the past 20 years or so Apple hasent been trying? Is that why their marketshare has gone from 30%, 2 decades ago to about 1% now?<br />
<br />
Total and utter garbage. Linux has a much better chance of increasing its marketshare over the short term than Apple does.</description>
			<pubDate>Fri, 23 Apr 2004 14:46:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Re: Apple's Long Term Goals</title>
			<link>http://osnews.com/thread?</link>
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			<description>&quot;If Apple can dominate and flourish in the high end market while disengaging from the low end consumer and business desktop space&quot;<br />
<br />
They cannot disengage from the consumer (volume) market. They need volumes. As evidence of the need for volumes just look at sun and sgi. You need the high end and the volumes. Even IBM needs volumes for their power chips. They get around it by fabing chips for everyone and anyone. You also need developers.<br />
<br />
to retreat to the high-end alone would kill apple. can't do that. they don't need a $300 pc but a pro machine in the $800-$1000 space is essential.</description>
			<pubDate>Fri, 23 Apr 2004 14:50:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Apple High-End Workstations?!?</title>
			<link>http://osnews.com/thread?</link>
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			<description>I don't think Macs will be important in the high-end workstation segment anytime soon, due to the lack of hardware AND software support. No Quadro, FireGL or Wildcat support, no real high-end software like XSI, Smoke, Piranha, Nucoda, Amazon... - nothing!<br />
<br />
And mentioning Pixar is bullsh*t, it's Jobs' company. What about Disney, Dreamworks, ILM, Centropolis, Tippet, Weta, C.O.R.E., Digital Domain, Rhythm &amp; Hues, Sony Pictures Imageworks, Amalgamated Effects, Hammerhead, Computer Cafe, Flash Film Works or Double Negative? All those companies use Linux, and keep expanding their Linux setups - no Macs there, except for some Photoshop workstations.<br />
<br />
I would think that Linux' market share will grow even more, with software becoming available for AMD64.<br />
One of the main advantages of SGI always was memory bandwith, and AMD64 is the only true alternative (up to 12.8GB right now). That's fairly important for 4k and 8k editing (completely impossible with Macs right now).<br />
<br />
Well, I use a Linux workstation (dual Opteron, 4GB RAM, Nvidia QuadroFX 3000G), running XSI, and I'm very happy with this setup...</description>
			<pubDate>Fri, 23 Apr 2004 15:05:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Linux for everything</title>
			<link>http://osnews.com/thread?</link>
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			<description>OSNews is becoming so diluted with Linux zealots that it is getting tiring to read. There are very few professionals in the field of editing that can deny that FCP HD is a kick butt piece of software and has no compare on the Linux platform. None. You would have to be a zealot or extremely broke to choose any Linux video editing suite over FCP, at this time. Come on, for $999 you get:<br />
<br />
FCP HD<br />
Cinema Tools<br />
SoundTrack<br />
LiveType<br />
Compressor<br />
<br />
All of these applications are highly optimized for the G5 and they just work out of the box. I also like the fact that there are numerous  places to be trained on these products as well as publications to support them. There are tons of uncompressed cards and other third party tools that support FCP. (Photoshop)<br />
<br />
I use Linux as well but anyone on this site that claims that Linux is as good as the Mac for video editing is kidding themselves. Apple is taking what was once a very expensive market and bringing it down to a level where the average editor (indie, small houses) can get really great tools at an affordable price. It comes back to the same thing that has been said time and time again, use the best tool for the job at the moment, that is Macs.</description>
			<pubDate>Fri, 23 Apr 2004 15:06:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>this is why macs wont take over the space</title>
			<link>http://osnews.com/thread?</link>
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			<description><a href="http://www.digitalvideoediting.com/articles/viewarticle.jsp?id=24696-1" rel="nofollow">http://www.digitalvideoediting.com/articles/viewarticle.jsp?id=2469...</a> <br />
<br />
the machines cost less or about the same<br />
<br />
dollar for dollar they are substantially more powerful in 3d and video editing (nothing beats doing your work in 1/4 the time when you are paying a pro $40-80,000 a yr) <br />
<br />
they have more expandability<br />
<br />
they run more os choices<br />
<br />
they have more software choices for the stated market (3d and video)<br />
<br />
they are 64 bit now with linux<br />
<br />
they will be 64 bit with windows by the end of 2004.<br />
<br />
replacement parts are less expensive<br />
<br />
there are more choices for replacement parts (read graphics cards that when added 2 years down the road extend the life of the machine)<br />
<br />
repairs cost less<br />
<br />
more developers work on windows and linux<br />
<br />
the list could go on for some time<br />
<br />
and no, serious pros editing film or building 3d models 8 hours per day don't need iPhoto and iTunes on there machines to be more productive when they are being paid to produce.  elegant icons and genie bottle docks likewise don't matter much when you are staring at 3ds max or Avid Xpress Studio all day.</description>
			<pubDate>Fri, 23 Apr 2004 15:17:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Ghibertii </title>
			<link>http://osnews.com/thread?</link>
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			<description>Oh please, come on - we're talking about the _high-end_. I'll admit that FCP is nice and all, but you have obviously never seen Piranha Edit or Smoke. These packages have better workflow, are faster, way more powerful (and expensive) - true high-end. FCP is great for commercials, clips and stuff, but that's about it.<br />
But even for this stuff, there are way better alternatives like Quantel.<br />
<br />
<a href="http://www.ifx.com/piranha/" rel="nofollow">http://www.ifx.com/piranha/</a><br />
<a href="http://www.discreet.com/smoke/" rel="nofollow">http://www.discreet.com/smoke/</a><br />
<a href="http://www.quantel.com/" rel="nofollow">http://www.quantel.com/</a><br />
<br />
And there's still even more high-end stuff like Fire or Inferno that's still IRIX only...</description>
			<pubDate>Fri, 23 Apr 2004 15:25:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE: Apple High-End Workstations?!?</title>
			<link>http://osnews.com/thread?</link>
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			<description>&quot;What about Disney, Dreamworks, ILM, Centropolis, Tippet, Weta, C.O.R.E., Digital Domain, Rhythm &amp; Hues, Sony Pictures Imageworks, Amalgamated Effects, Hammerhead, Computer Cafe, Flash Film Works or Double Negative? All those companies use Linux, and keep expanding their Linux setups - no Macs there, except for some Photoshop workstations.&quot;<br />
<br />
Anyone know what all of those guys use?  Just curious what the breakdown is between Windows, Mac, Linux, and IRIX (and other Unix OSes).  FYI, I'm referring to workstations, not renderfarms.</description>
			<pubDate>Fri, 23 Apr 2004 15:26:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Re: you dont read carefully</title>
			<link>http://osnews.com/thread?</link>
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			<description>Reading the news flash I clearly understood that Maya is sold globally in 20% of the market. This market is basically the education sector (ie: Film/Art schools) and not to studios which their (Apple) market is very small. <br />
<br />
It gets really annoying when a few Apple users claim superiority with out knowing all the facts. Just as the title misleads readers into believing SGI had a dominant foot hold in Hollywood. Years ago maybe but their market is dismally small now compared to Linux and Windows. Also, the only film/animation studio I've heard using Apple hardware is PIXAR which still has Linux in use and Linux is not just for renderfarms as some would like others to believe.  <br />
<br />
As for the new release of Maya 6, once again only Complete is offered on OSX but Unlimited is offered on Linux, Windows and IRIX. Alias listens to their customers and decides developement of tools and porting based on the majority. The majority is studios, not freelancers or students. So besides the percentages from the Alias news flash, this also clearly indicates sales for Maya are not in favor of OSX and more towards other platforms. Just as Softimage would surely port to OSX if there was a market for it but there just isn't enough demand. Again this is basically due to to things such as no professional graphics, TCO, etc.<br />
<br />
So the media should be asking why is Apple making the decision to not compete with the desktop market and instead focus on the highend market when they haven't proven themselves? One film studio out of hundreds is not reason enough to do this.<br />
<br />
An informative link regarding what is actually being used in the film/animation industry (see below).<br />
<br />
<a href="http://millimeter.com/ar/video_linux_hollywood/" rel="nofollow">http://millimeter.com/ar/video_linux_hollywood/</a></description>
			<pubDate>Fri, 23 Apr 2004 15:35:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Roy</title>
			<link>http://osnews.com/thread?</link>
			<guid isPermaLink="true">http://osnews.com/thread?</guid>
			<description>OK, some examples:<br />
<br />
Disney:<br />
<a href="http://www.eweek.com/article2/0,3959,1210083,00.asp" rel="nofollow">http://www.eweek.com/article2/0,3959,1210083,00.asp</a> <br />
<br />
Dreamworks:<br />
<a href="http://news.com.com/2100-1001-825967.html" rel="nofollow">http://news.com.com/2100-1001-825967.html</a><br />
<br />
Digital Domain:<br />
<a href="http://www.linuxjournal.com/article.php?sid=6339" rel="nofollow">http://www.linuxjournal.com/article.php?sid=6339</a><br />
<br />
R&amp;H, Weta, ILM:<br />
<a href="http://millimeter.com/ar/video_linux_hollywood/" rel="nofollow">http://millimeter.com/ar/video_linux_hollywood/</a><br />
<br />
And there's also The Mill (XSI/ Linux) and Framestore CFC.<br />
You could check the Softimage XSI mailing list, or the LinuxMovies mailing list, there are quite a few artists and admins of those companies...</description>
			<pubDate>Fri, 23 Apr 2004 15:45:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@LaNcom</title>
			<link>http://osnews.com/thread?</link>
			<guid isPermaLink="true">http://osnews.com/thread?</guid>
			<description>I know what market we are speaking about, how much you paying for your Piranha or Smoke systems? and tell me what are you doing with these systems that is so unique? I am curious?</description>
			<pubDate>Fri, 23 Apr 2004 15:45:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE: this is why macs wont take over the space</title>
			<link>http://osnews.com/thread?</link>
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			<description>Uhm nice benchmark-- but the Mac used a dual G4 1.25... Compare those intel machines to a dual G5 2.0, then were talking <img src="/images/emo/grin.gif" alt=";)" /> <br />
<br />
______________________________________<br />
--Dutch translator for SkyOS, v5.0--</description>
			<pubDate>Fri, 23 Apr 2004 15:53:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Ghibertii</title>
			<link>http://osnews.com/thread?</link>
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			<description>Hard to explain - I would suggest you to request a demo (both systems are beyond $ 20.000 for a turnkey, but well worth it). OTOH, better don't do it, you may want to dump FCP and sell your house to afford 'em... ;-)<br />
<br />
But it's true, these systems are not for small workgroups or hobbyists.</description>
			<pubDate>Fri, 23 Apr 2004 15:56:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE: RE: this is why macs wont take over the space</title>
			<link>http://osnews.com/thread?</link>
			<guid isPermaLink="true">http://osnews.com/thread?</guid>
			<description>Uhm nice benchmark-- but the Mac used a dual G4 1.25... Compare those intel machines to a dual G5 2.0, then were talking <img src="/images/emo/grin.gif" alt=";)" />  <br />
<br />
Um OK but he even said that the machines all cost the same. The point he was trying to make is that x86 has more bang for the buck.</description>
			<pubDate>Fri, 23 Apr 2004 15:57:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Do you really want to follow the lead of SGI?</title>
			<link>http://osnews.com/thread?</link>
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			<description>How many high end workstation companies are doing well these days? SGI? Sun? This is a tough market and not a very big one. I am not saying Apple can't do well in the space but I doubt it can mean significant growth for the company.</description>
			<pubDate>Fri, 23 Apr 2004 15:58:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Apple in trouble?</title>
			<link>http://osnews.com/thread?</link>
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			<description>Think stuff at Apple was bad under Amelio? Apple was like a $7B a year business. When Amelio took over, he had the CFO make a doomsday plan: What would happen if Apple was a $5B company.<br />
<br />
Today, Apple is generating what, $3B or $4B in revenue?<br />
<br />
Putting out a press release saying &quot;Yeah! We sold more $399 iPods than $3000 computers!&quot; isn't going to turn that company into a $7B company. I found that to be a very depressing press release indeed.</description>
			<pubDate>Fri, 23 Apr 2004 15:59:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>It's Early Days for Apple's Professional Multimedia</title>
			<link>http://osnews.com/thread?</link>
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			<description>Apple's G5 technology is not even one year old.  This summer the IBM 975 based on their Power 5 server chip will debut.  Even so, TV production is joining Hollywood in using Apple's multimedia hardware and software.  The BBC just announced a package for sale for news workflow that includes Final Cut Pro HD.  There's now a complete production package that includes a HD camera with Apple's hardware and software for $35k.  The NAB show last weekend had standing room only at Apple's big booth with many a &quot;wow&quot; being heard.<br />
<br />
As the G5 hardware matures and is succeeded by the G6 next year with multiple cores on the chip, you will see Apple's server clusters making supercomputers that move their current record as 3rd fastest in the world.  Virginia Tech. University is selling the design and software for theirs which will increase Apple's sales and credibility in that segment too.<br />
<br />
HD multimedia and internet delivery along with other distribution forms is the big target here.  Apple needed success in the creation market in order to block Microsoft's efforts at controlling the market and content through file format control.</description>
			<pubDate>Fri, 23 Apr 2004 16:03:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Do you really want to follow the lead of SGI?</title>
			<link>http://osnews.com/thread?</link>
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			<description>That's why Linux makes inroads, I think - it can't go bankrupt, so the investment is safe.<br />
Oh, and there are other former UNIX workstation markets switching to Linux mostly unnoticed, like CAD, CAM, CAE, MCAD, scientific computing, chipdesign...<br />
<br />
See Matlab, Mathematica, Pro/E, Dassault Systems, LSI Logic, Magma Design Automation etc.</description>
			<pubDate>Fri, 23 Apr 2004 16:07:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE: this is why macs wont take over the space</title>
			<link>http://osnews.com/thread?</link>
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			<description>Nice article it shows  G4s with 1/2 the RAM. <br />
from the  article&quot; ... price tag of $5728 is steep..&quot;<br />
<br />
For that price you can get a fully loaded G5 that would infact be very close to any top end system. <br />
<br />
there was no date on the article but it looks to be just before the G5s were released.<br />
<br />
I had contacts with people that worked for PIXAR. and from what I understand they went to LINUX few years ago becuase it was the only real option to do what they needed. As the life cycle of there LINUX implementation coming to and end of its life cycle they are looking to for a new solutinon and apple does have a viable alternative. <br />
<br />
All you WIN, LINUX zelots have good points, but are missing the real issue here Apple is emerging as an alternative and infact can be agured that it is a better solution.</description>
			<pubDate>Fri, 23 Apr 2004 16:08:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>yes only the dual g4 was listed</title>
			<link>http://osnews.com/thread?</link>
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			<description>as were several pcs that have components and cpus in them that have been out for some time....current with that mac.<br />
<br />
since theyve come out they have dropped in price substantially with more amd athlon64 and intel p4 extreme cpus coming to market.  newer pc stuff is faster and cheaper now 10 months on from the announcement of the dual 2ghz g5.  apple has no update to date and the price has not dropped, nor does it have build to order options for newer video cards etc that have come out in the last 10 months.<br />
<br />
the p4 extreme and athlon64 cpus are also available single cpu in laptops.<br />
<br />
you can buy pc laptops with workstation grade video cards as well.<br />
<br />
the best you can do today on a mac portable is a retail/game video card with a slightly faster single cpu g4.<br />
<br />
also on the pc side you can run 64 bit on a portable right now.<br />
<br />
the review states that apple has not supplied them with a dual g5.  since they have been out for some time and that is one of the best known video review sites on the web and the macs are so great at video, wouldnt you think apple would like to promote its prowess?</description>
			<pubDate>Fri, 23 Apr 2004 16:10:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>LaNcom</title>
			<link>http://osnews.com/thread?</link>
			<guid isPermaLink="true">http://osnews.com/thread?</guid>
			<description>&quot;These packages have better workflow, are faster, way more powerful (and expensive) - true high-end.&quot;<br />
<br />
Well, bully for that, but that's *exactly* how SGI shot itself in the foot.<br />
<br />
The apple products might not do the ultra high end stuff, yet, but believe you me, that's apple's next move.<br />
<br />
In the mean time, though, if I were a small production house or a small local news station, I can get ass-kicking, it-just-WORKS solutions from apple much cheaper than from a competitor.  <br />
<br />
A TV station can, for the cost of a training seminar, FCP, and a PowerBook, produce broadcast quality material in the field.  Is there a Linux based laptop that can do this?  As cheaply (software, hardware, IT time) as a PowerBook?<br />
<br />
&quot;FCP is great for commercials, clips and stuff, but that's about it.&quot;<br />
<br />
The movie Cold Mountain was done in FCP on 2 powermacs and 2 powerbooks, and the total cost of all hardware and software for those machines is half of what ONE of your setups cost.<br />
<br />
Believe me, Apple's next move will be into the ultra high end, and they will offer it at prices that will undercut their competitors.</description>
			<pubDate>Fri, 23 Apr 2004 16:16:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>pro</title>
			<link>http://osnews.com/thread?</link>
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			<description>Well movies like the LOTR trilogy were cut with FCP, so i guess these super pro Linux apps are sooo good that they shouldn't be used to make kiddy movies that gross hundreds of millions of dollars.<br />
<br />
Linux is more for numbers geeks, not creative people.<br />
<br />
Flame on!<br />
i really just say stuff like that to piss people off, because i'm an a$$ wipe <img src="/images/emo/smile.gif" alt=";)" /> <br />
haha</description>
			<pubDate>Fri, 23 Apr 2004 16:31:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@LaNcom/Kady Mae</title>
			<link>http://osnews.com/thread?</link>
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			<description>Kady hit the nail on the head. All these companies charging outrageous prices for these applications is going to be there downfall in the market. (This is not to say that these tools can't do great things or aren't good tools) Not only can you get an &quot;ass kicking&quot; system from Apple but for the price you would pay for the Avids, Piranaha's, etc. you could get multiple G5 machines or laptops with all the software I listed previously and training. And soon you will be able to add XSan to this list. <br />
<br />
I am not an Apple apologist. They still have some ways to go as you have pointed out with the graphics cards, etc. but they are quickly, very quickly erasing the enourmous strangle hold companies like Avid have had on this market. As they did with iMovie, Apple is helping to democratize media. <br />
<br />
Let's talk one year from now and see where Apple stands in this field.</description>
			<pubDate>Fri, 23 Apr 2004 16:38:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE: pro</title>
			<link>http://osnews.com/thread?</link>
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			<description>Linux is more for numbers geeks, not creative people.<br />
<br />
Right I forget that the notation of VALUE is lost on those of us that arent geeks.<br />
<br />
Look at me IM A stupid mac user. I dont mind paying more money for less performance and less software.</description>
			<pubDate>Fri, 23 Apr 2004 16:45:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Hei Metic</title>
			<link>http://osnews.com/thread?</link>
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			<description>HD over firewire is just so awesome!!  Without an additional board!!,,,and uncompressed HD that is!!  That is just one of the announcements this week about the new version of Final Cut Pro(hd).  I was amazed when I heard that, and that it did it over firewire.....wow!!  <br />
<br />
Hei Metic, I'm a finn also, well in the U.S(fam in finland).  No wonder I have this facination with Linux!!!!</description>
			<pubDate>Fri, 23 Apr 2004 16:47:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Re: Apple in Trouble.</title>
			<link>http://osnews.com/thread?</link>
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			<description>According to the Business and Company Resource Center database (9/2003 data)  Apple has:<br />
<br />
3.4 Billion in Cash and Cash Equvalents<br />
<br />
and<br />
<br />
6.8 Billion in Total Assets.<br />
<br />
and<br />
<br />
6.2 Billion in Total Revinue.<br />
<br />
The company has ZERO long term debt; total short term debt is about 2 billion.<br />
<br />
Apple is alive and well.</description>
			<pubDate>Fri, 23 Apr 2004 16:55:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>I am no painter and use a mac.</title>
			<link>http://osnews.com/thread?</link>
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			<description>I have a software house here and I deliver multiplatform solution based on Runtime Revolution, I use a nice G4 machine that gives me the best from unix and is also able to play quicktimes and to edit movies (selling some multimidia CDs). It's the best from both worlds. No way you can have Apache running, visual studio and premiere in a win box without something exploding on your face. I've got RunRev, Final Cut Express and Apache (so that customers may track my work) running very fine.</description>
			<pubDate>Fri, 23 Apr 2004 16:56:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>NAB</title>
			<link>http://osnews.com/thread?</link>
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			<description>no real high-end software like XSI, Smoke, Piranha, Nucoda, Amazon... - nothing! <br />
<br />
You need to keep a better update on these companies.  Descreet plans to make it's products compatable with Mac OS X and Final Cut, based on Final Cut's implimentation of XML.<br />
<br />
<a href="http://maccentral.macworld.com/news/2004/04/19/discreet/" rel="nofollow">http://maccentral.macworld.com/news/2004/04/19/discreet/</a> <br />
<br />
Autodesk Inc. subsidiary Discreet announced Monday plans to support Apple's Final Cut Pro .XML-based interchange format in upcoming versions of its editing and visual effects systems. This means that editorial decisions made by users with Final Cut Pro will be directly transferable to Discreet's smoke and fire editing and finish systems, as well as its lustre digital grading and color correction system.<br />
<br />
Calling Final Cut Pro a mainstay of Hollywood, Discreet vice president of product development Marc Petit noted that Final Cut Pro is already the editorial tool of choice for many professionals who also use Discreet products. &quot;Discreet's strategy is to support standards that give customers maximum flexibility in their production environments,&quot; he added.<br />
<br />
Discreet plans to demonstrate the exchange of metadata between Final Cut Pro and its own systems later this year, with file format support to follow in future versions.</description>
			<pubDate>Fri, 23 Apr 2004 16:58:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>numbers</title>
			<link>http://osnews.com/thread?</link>
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			<description>Mr. Anonymous, i feel so sorry for you.  You just don't get it at all.  Value does not equal (performance)/(price), when you must interact with that performance to produce something. <br />
<br />
And even if it did, Apple would win.  V-Tech's Supercomputer cluster is the 3rd fastest in the world, and cost less than the 4th, 5th, 6th,.... you get my point.  5 million dollars to have the 3rd fastest computer in the WORLD is a price to performance ratio AMD and INTEL are still working at.  <br />
<br />
Using wine to emulate apps on the Linux box is cool and all, but its just not good buisness practice to throw these home-brew solutions together so you can run your computers without the microsoft tax.  Thats just one reason why Disney's animation studios are now a JOKE, where PIXAR is where all the attention is.<br />
<br />
The most &quot;powerful&quot; application is no application at all.  You just program specifically what you want your computer to do.  So I guess all those great Linux programs offer a lot of &quot;power&quot;.</description>
			<pubDate>Fri, 23 Apr 2004 17:05:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>@Heywood Jablome </title>
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			<description>pixar runs linux after dropping sun. they are just now moving to os x. so im not sure what you are talking about.<br />
<br />
we arent talking about home brew computers and slapping boxes and apps together with wine.<br />
<br />
this thread is about tech in hollywood and reasonably high end video/ 3d scenarios.  that means folks are using packaged solutions or they have their own teams of coders that have developed their own software.  pixar made renderman for linux.<br />
<br />
as an aside, the va tech supercomputer i dont believe was independantly verified. it has since been torn apart. it was built with free labor from college students. apple has not been forthcoming about pricing for va tech. and finally, va tech so loved that cluster that 6 months later they tore it apart again using free labor and will put together a new one again using free labor.<br />
<br />
i wonder how productive that 5 million dollar &quot;super computer&quot; has been while all of this has been going on?<br />
<br />
the va tech supercompuer in other words was a marketing event, not a production machine.</description>
			<pubDate>Fri, 23 Apr 2004 17:43:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>To expand on Ghibertii</title>
			<link>http://osnews.com/thread?</link>
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			<description>Ghibertii reminded me of a few things when he said:<br />
[quote]Kady hit the nail on the head. All these companies charging outrageous prices for these applications is going to be there downfall in the market. (This is not to say that these tools can't do great things or aren't good tools)[/quote]<br />
<br />
I just want to agree that Ghibertii is right when he says that the Piranahas, Avids, etc are very good systems.  I have no doubt that a Linux based system can be a very good, rock solid, powerful machine to produce and edit video.<br />
<br />
However, I've yet to work on a Linux system where everything just worked without the need for additional configuration. (Yes, I have played with Linux, both on the PC and an iMac. I was unimpressed.)<br />
<br />
So, if I were doing video production and I wanted low to middle end production stations, if I go with a Linux based solution, the cost for the box *might* be cheaper (actually they're very close), but I will need to have an IT person come in and do a custom setup on my hardware/software, and should I upgrade a major hardware component, I've got to call my IT person back to test it before I deploy. Either way I've now got to pay my IT staff, AND, I *don't* have an off the shelf solution.<br />
<br />
If I buy an &quot;off the shelf&quot; Linux solution with everything guranteed to work, the cost of *their* IT staff's trips to the command line is factored into the price. <br />
<br />
The cost for pro-quality rock solid Linux video software is *not* cheaper than FCP or Shake. It's equally or more expensive.  (No, Linuxlots, we will not be editing our video in a half-baked program like Cinelerra. I don't want to pay an IT crew to scrub the cruft out of a &quot;free&quot; program, and I need to get going ASAP.)<br />
<br />
However, contrast that with the time, effort, and cost it took to set my powermac up to edit video.<br />
<br />
Step One: Unbox video capture widget and read instructions.<br />
<br />
Step Two: Install drivers.<br />
<br />
Step Three: Plug widget into firewire port, screw in coax-cable, turn it on and test capture Mythbusters clip. (Woohoo! My PowerMac can now double as a TIVO!)<br />
<br />
Step Four: Install Final Cut Express.<br />
<br />
Step Five: Open FCP and start playing with my Mythbusters clip.<br />
<br />
Total Time: 15 minutes.<br />
<br />
I could walk into Frys with $5k in my pocket and walk out 15 minutes later with everything I'll need to shoot and edit video in the field on a *nix based platform.  I'll unbox it, install it, plug it in, and go. No IT costs. No futzing with drivers. <br />
<br />
Linux/Irix does not offer this.  Not at any price. <br />
<br />
Ease of use plus cost.<br />
<br />
Wait until Apple deploys evenly across the high-end market.</description>
			<pubDate>Fri, 23 Apr 2004 17:53:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Scrubs</title>
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			<description>The show scrubs (comedy central I think) is useing a mac to edit the show.  Saw it on the discovery channel.</description>
			<pubDate>Fri, 23 Apr 2004 17:56:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Use Linux?  Yeah right.</title>
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			<description>for smaller companies, who in their right mind would use linux?  Unless they hire some guy to setup and install the OS, compile a custom kernel that works with the high-end hardware they're using (like linux supports newer hardware, maybe a month or two after it's release) then install the programs.  Unless you have the knowledge (the majority don't) or cash flow to pay someone else to do it, macs look alot more friendlier.  And hiring someone to fix problems would be alot cheaper.<br />
I like linux, but look at the apple market.  One button mice to avoid confusion, simple to use right.  Now throw in some really good apps, service, and hardware and even your aunt Tilly could probably set the damn thing up.  Looks alot more simpler than the alternative even if the hardware has steep prices.  the linux people are just to blind to see that no matter how great something CAN be, unless it attracts the attention of the guy in the suit who makes the choices, it will go nowhere.</description>
			<pubDate>Fri, 23 Apr 2004 18:14:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>@ Heywood Jablome</title>
			<link>http://osnews.com/thread?</link>
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			<description>&quot;Using wine to emulate apps on the Linux box is cool and all, but its just not good buisness practice to throw these home-brew solutions together so you can run your computers without the microsoft tax.&quot;<br />
<br />
Not good business practice? It saves tons of money as you can read in the URL. Which is a part of a business practice. Now why isn't it good business practice? I don't see any arguments from you, only some fallacy where you evade the argument. (Did you learned that at the US military? <img src="/images/emo/smile.gif" alt=";)" /> ))<br />
<br />
&quot;The most &quot;powerful&quot; application is no application at all. You just program specifically what you want your computer to do.&quot;<br />
<br />
After which that is programmed, what exactly do you think that end-result is called? Perhaps that would be.. an application? Which... makes your statement &quot;The most &quot;powerful&quot; application is no application at all&quot; quite.. worth a laugh..</description>
			<pubDate>Fri, 23 Apr 2004 18:21:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>shaking my head</title>
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			<description>Amazing how many ppl are quick to spout off dribble they either know nothing about or refuse to give credit where credit is due.  Apple *is* big in Hollywood and just about anything media related.  Apple's Shake has been used for the special effects for all Academy Award winning movies for the last 7 years.  Including Return of the King.  Yes thats right, WETA used Shake on G5s with Linux render farms for the special effects in ROTK. I recently picked up the Indiana Jones Trilogy on DVD.  The entire restoration and mastering of those movies to DVD was also all done on Macs.  These are just a couple of examples, and I dont want a flame war here...just give Apple their due credit please.</description>
			<pubDate>Fri, 23 Apr 2004 18:27:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>BeOS v.s NeXT</title>
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			<description>doesn't this go to show that Apple would have been better off buying BOTH beos and NEXT with Steve's vision but<br />
BeOS being the platform with which to base Mac OSX?</description>
			<pubDate>Fri, 23 Apr 2004 18:33:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>with multiprocessor opterons</title>
			<link>http://osnews.com/thread?</link>
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			<description>you can now buy 2, 4, and even 8 processor opterons configuration, as well as athlon 64 mobile.<br />
<br />
perhaps apple should port os x to 86-64, in case ibm fails to deliver on powerpc?</description>
			<pubDate>Fri, 23 Apr 2004 18:34:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>with multiprocessor opterons</title>
			<link>http://osnews.com/thread?</link>
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			<description>you can now buy 2, 4, and even 8 processor opterons configuration, as well as athlon 64 mobile.<br />
<br />
perhaps apple should port os x to 86-64, in case ibm fails to deliver on powerpc?</description>
			<pubDate>Fri, 23 Apr 2004 18:34:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title> RE:Apple switchers</title>
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			<description>Im sorry but thats total BS. I have a labtop with an Intel Centrino processor (1.7GHZ) and I can verify that I get about 4 1/2 to 5hrs of battery life.<br />
<br />
Centrino is not a processor.  It's a marketing term for the combo of the Pentium-M and wifi.</description>
			<pubDate>Fri, 23 Apr 2004 18:40:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Re: Apple's Long Term Goals</title>
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			<description>to retreat to the high-end alone would kill apple. can't do that. they don't need a $300 pc but a pro machine in the $800-$1000 space is essential.<br />
<br />
What constitutes a &quot;pro&quot; machine then?  The $800-100 eMac already is very competitive with the machines available from PC manufacturers in that price range.</description>
			<pubDate>Fri, 23 Apr 2004 18:42:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Re:  this is why macs wont take over the space</title>
			<link>http://osnews.com/thread?</link>
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			<description>ROFL<br />
dual 1.25 GHz G4?  How old is that machine?  It's over a year at least.  No one ever said the G4s were fast, workstation material.  But there is something called a G5 that you may have heard about.</description>
			<pubDate>Fri, 23 Apr 2004 18:44:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>RE: Porting to Linux</title>
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			<description>In reference to the portin to LInux comment, why would they bother?  Linux on the desktop is a pipe dream a bunch of people content with third or fourth tier partly-functional applications share.<br />
Sure, you could port something like Final Cut to Linux, but how good would it be using a GUI system built around 30 year old technology?</description>
			<pubDate>Fri, 23 Apr 2004 18:44:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>dpi</title>
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			<description>It's called the United States Military Academy.  I suggest you look it up, because your life is highly influenced by graduates of USMA.<br />
<br />
And no i didn't learn anything concerning computers in school, as I am a civil engineering major.  My arguments, however, aren't as flawed as you think.  When i say &quot;no prog. at all&quot; I mean the most power (flexibility) comes from a clean slate.  Then you have to program your own solution, but that program will be perfectly tailored to the problem you are solving. <br />
<br />
why don't you take my name to heart, ok?</description>
			<pubDate>Fri, 23 Apr 2004 19:12:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>hehe @  DJ Jedi Jeff </title>
			<link>http://osnews.com/thread?</link>
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			<description>since apple has sold less than 500k powermacs since the g5 was released it is apropos to talk g4. there are many million of them in use.<br />
<br />
and as for a yr old...the g5 had its last update when?<br />
<br />
and finally, apple has said the g4 is fast for years. super computer fast in fact.  they claim to this day with single cpu powerbooks.....what some would like to call mobile workstations.<br />
<br />
but, glad to know you know better. the g4 is slow and has always been slow compared to its contemporaries.</description>
			<pubDate>Fri, 23 Apr 2004 19:23:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>usma cadets</title>
			<link>http://osnews.com/thread?</link>
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			<description>should not act like that heywood<br />
<br />
you need to re evaluate what you are doing with a name like that.<br />
<br />
take another look at your honor code before someone has you walking the yard.<br />
<br />
shame on you.</description>
			<pubDate>Fri, 23 Apr 2004 19:25:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>dual 1.25ghz powermac</title>
			<link>http://osnews.com/thread?</link>
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			<description>remains a current model so though it is old, it is still what apple sells:<br />
<br />
<a href="http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore.woa/71601/wo/2T7HYZtxPs1s3MC1UuXzv8EDR7Y/0.0.7.1.0.5.13.0.1.1.3.0.7.13.1.1.0" rel="nofollow">http://store.apple.com/1-800-MY-APPLE/WebObjects/AppleStore.woa/716...</a> <br />
<br />
dual 1.25ghz superdrive model<br />
<br />
 $1,924.00  <br />
 <br />
Dual 1.25GHz PowerPC G4<br />
2MB L3 cache/processor<br />
512MB DDR333 SDRAM<br />
80GB Ultra ATA drive<br />
SuperDrive<br />
ATI Radeon 9000 Pro<br />
Mac OS 9 boot supported</description>
			<pubDate>Fri, 23 Apr 2004 19:29:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>RE: Painters</title>
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			<description>&quot;Also, buying Logic didn't completely work out how they thought it would (IMHO), because I see more people switching from Logic to Cubase than from PC to Mac for Logic.&quot;<br />
<br />
Not sure that is true.  Regardless, everyone knows real audio professionals use ProTools for Mac!</description>
			<pubDate>Fri, 23 Apr 2004 19:39:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>RE: EcHo2K</title>
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			<description>&quot;well, cubase sx is better than logic IMHO, so it's a good thing they are switching&quot;<br />
<br />
That's a joke, right?!</description>
			<pubDate>Fri, 23 Apr 2004 19:41:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Sure buddy</title>
			<link>http://osnews.com/thread?</link>
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			<description>that has nothing to do with honor.  I would know (I take regular classes on it).<br />
<br />
It's called respect, not honor.  I have no respect for people who talk down to me on web forums.<br />
<br />
&quot;walking the yard&quot; - i like that one. Very cute.<br />
<br />
It was supposed to be a light hearted joke until dpi thought personal attacks were the cool thing to do.</description>
			<pubDate>Fri, 23 Apr 2004 19:43:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>if you are posting with </title>
			<link>http://osnews.com/thread?</link>
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			<description>a usma web address for all the world to see you should not do anything that brings disrespect upon the US Military or its finest academy.<br />
<br />
fix your name.</description>
			<pubDate>Fri, 23 Apr 2004 19:53:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>one more thing</title>
			<link>http://osnews.com/thread?</link>
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			<description>and about the business practice of using emulators like wine to save money- umm no.  Not even a large company would save money by running their main apps through an emulator.  It kills the UI consistency, causes incompatibilities, slows down the machine, introduces extra bugs, etc.</description>
			<pubDate>Fri, 23 Apr 2004 19:57:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Re:  dual 1.25ghz powermac</title>
			<link>http://osnews.com/thread?</link>
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			<description>It's pretty much still around just for the few people who need to buy dual boot (9/X) machines.</description>
			<pubDate>Fri, 23 Apr 2004 19:59:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Re: Porting to Linux @Jay</title>
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			<description>What kind of comments are those? Definately come off looking as a Mac zealot instead of someone that knows what they are talking about. Specially since Linux has been constantly evolving (ie: kernel, GUI, etc) since the first distro. Here is an example of just some of the apps ported to Linux and those that work on Wine. As well as a short example of the hardware Linux runs on.<br />
<br />
3D:<br />
Alias Maya Complete and Unlimited <br />
Softimage XSI <br />
SideFX Houdini <br />
Maxon Cinema4D (works with Wine)<br />
Newtek Lightwave (works with Wine) <br />
<br />
2D Compositors/Image Tracking:<br />
Apple Shake <br />
2D3 Boujou 2 <br />
<br />
Rendering:<br />
Mental Images Mental Ray <br />
Pixar Renderman <br />
NVIDIA Gelato Film Renderer<br />
<br />
Paint:<br />
Cinepaint <br />
IFX Amazon Paint <br />
GIMP 2.0 <br />
<br />
Video Editing:<br />
IFX Piranha HD <br />
Discreet Smoke<br />
Cinelerra<br />
<br />
Audio Editing:<br />
Lmuse <br />
Ardour <br />
Hydrogen <br />
<br />
Web Design:<br />
Macromedia FlashMX (works with Wine)<br />
Macromedia DreamweaverMX (works with Wine)<br />
NVU <br />
Quanta <br />
<br />
Asset Management:<br />
NXN Alienbrain <br />
<br />
Conference/Chat Messengers:<br />
GnomeMeeting<br />
MSN Messenger 6.1 (works with Wine)<br />
aMSN Messenger<br />
Kopete<br />
GAIM<br />
<br />
Games:<br />
PC, Xbox and PS2 DirectX/OpenGL games using WineX or various free emulators. Distros such as SuSE also come with their own OpenGL games.<br />
<br />
Media Players:<br />
QT Pro (works with Wine)<br />
QT4Linux<br />
WMP (works with Wine)<br />
Realplayer<br />
mPlayer<br />
Totem<br />
Kaffeine<br />
XMMS<br />
Juk<br />
<br />
Linux Pro Graphics support:<br />
ATI FireGL, NVIDIA Quadro FX, 3DLabs WildCat.<br />
<br />
Linux runs on the following CPU:<br />
Intel - PIII, P4-HT, Xeon-HT, Itanium2. AMD - XP, MP, Athlon64, Athlon64 mobile, Opteron, FX-53. Apple - PPC.<br />
<br />
No one is disputing that a G5 with FCP would be adequate in a studio for editing or that Shake on OSX has it's place in the industry as well. The issue I and many other artists have is with the limited professional hardware and software support that comes with going along with Apple. It is much easier to purchase a multitude of software and hardware for Intel and AMD systems whether they use Windows or Linux. As long as Apple continues to lock their customers in then Apple can continue to mark up prices on their software and hardware. <br />
<br />
I'm sure if Apple in time gets more developers to port to OSX and that Apple finally gets real graphics power then the industy would take them more seriously. As it is now I see Apple with two highend apps (Maya and Shake) but Apple only offers them on desktops made for basic consumers and not working professionals. Apple's typical motto seems to be &quot;Wait it will be coming shortly. (Year passes by) Oh it's delayed don't worry it's coming shortly&quot;. Sorry but in the industry &quot;time is money&quot; and no one is willing to wait for a company that keeps promising but has yet to deliver.</description>
			<pubDate>Fri, 23 Apr 2004 20:29:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Macs</title>
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			<description>Macs seem perfectly usable to me for people besides Artists... except for gamers and mod-makers - which is why I'm not on OSX <img src="/images/emo/sad.gif" alt=";)" /></description>
			<pubDate>Fri, 23 Apr 2004 20:34:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE:Re: Porting to Linux @Jay</title>
			<link>http://osnews.com/thread?</link>
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			<description>HEHE cant belive you forgot Photoshop 7. Works perfectly in wine thanks to Disney.</description>
			<pubDate>Fri, 23 Apr 2004 21:07:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
			<category>Comments</category>
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		<item>
			<title>Pro Graphics</title>
			<link>http://osnews.com/thread?</link>
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			<description>Some people earlier in the threads referred to pro-graphics versus gaming cards.  Why are the pro cards better?  Shouldn't a card that's fast at rendering realtime in games be fast at rendering other scenes, or is it an issue of the shortcuts taken during game rendering not working when quality is the only goal?  Are FireGL cards based on different cores from Radeons?  Just questions from an ignorant soul....</description>
			<pubDate>Fri, 23 Apr 2004 21:52:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE:  Pro Graphics</title>
			<link>http://osnews.com/thread?</link>
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			<description>Actually, a good pro card can be VERY different from a good game card.  Until recently, games were most fill-rate bound.  Professional applications tend to be very geometry heavy and fill-rate light.  Some of these applications often don't even use textures (solid shading or even wireframe).  In the last couple years, the geometry capabilities of game cards has increased drastically, making them much more suitable for professional work.  The new 4000 series pro card from nVidia (based off of nv40/6800) will probably rock.  I think I read somewhere that nVidia and ATI just turn off some essential pro capabilities like line AA (not FSAA) on their game cards to keep people from using their cheaper game cards professionally.</description>
			<pubDate>Fri, 23 Apr 2004 22:33:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>&amp;quot;Apple&amp;quot; Shake?!?</title>
			<link>http://osnews.com/thread?</link>
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			<description>Let me tell you something about &quot;Apple&quot; Shake. Shake was great, got lot's of Oscars, was used for many feature films, was rapidly evolving and a great bang for the buck.<br />
Now, that was until Shake 2.5 hit the stores, for Linux, IRIX and Windows (no OSX). The company that did this amazing piece of code was NothingReal... Great guys, really cool, we exchanged quite a few emails. The support was really great, you needed a feature and it got implemented ASAP (or they gave you a hand writing a macro). <br />
<br />
There was also another promising company back then, named SiliconGrail - the only real competitor to Shake at that time. They had this great tool called Rayz (for Linux, IRIX and Windows, no OSX).<br />
<br />
So, some time ago, Apple bought not only NothingReal to get Shake for Mac - they also bought Silicon Grail, to destroy the only competition. They killed Rayz (and Tremor, another great app by NR and HP - some sort of &quot;realtime&quot; Shake), brought Shake to OSX, and released Shake 3.0 (they had to do that fast, to kill the Windows, IRIX and Linux version). Shake 3.0 had no new features, no performance improvements, nothing - the only new &quot;feature&quot; was the OSX version. <br />
<br />
Now, Shake 3.5 will be released soon - guess what? No new features, no improvements (OK, some small improvements to make the G5 look good) - but they still release a Linux and IRIX version. Why, would you ask? Simple, the important customers don't give jacksh*t for Shake on OSX...!<br />
<br />
But the Shake development is stagnating, most of the good devs of NR and SG left Apple and work for other companies now, or they founded new companies. Shake will become the new After Effects and Mac-only soon, and another great compositing app will appear out of nowhere to replace Shake (maybe by the original Shake and/ or Rayz coders), available for Linux (and maybe IRIX and Windows, but of course _not_ for OSX).</description>
			<pubDate>Fri, 23 Apr 2004 23:43:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Apple revenue</title>
			<link>http://osnews.com/thread?</link>
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			<description>Today, Apple is generating what, $3B or $4B in revenue?<br />
<br />
$7.2B TTM<br />
<br />
Get your facts right.</description>
			<pubDate>Sat, 24 Apr 2004 00:14:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>LaNcom rubbish</title>
			<link>http://osnews.com/thread?</link>
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			<description>Shake 3.5 will be released soon - guess what? No new features, no improvements (OK, some small improvements to make the G5 look good<br />
<br />
LaNcom yeh right!<br />
<br />
&quot;The software's newest iteration, Shake 3.5...Features include:Â resolution independence, a node-based interface (tree structure), several new shape-based morphing and warping capabilities and the Shake SDK so that customers can adapt processes to meet their needs.</description>
			<pubDate>Sat, 24 Apr 2004 00:18:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@anon</title>
			<link>http://osnews.com/thread?</link>
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			<description>Sorry mate, I'll suggest you to google for old Shake announcements! Guess again, Shake has these features since stoneage (admitted, morphing needed a plugin, not included with the standard distribution IIRC).<br />
<br />
I used Shake from 2.0 to 2.5, and Shake _allways_ had resolution independence, the node-based interface is what made Shake successfull many years ago, and Shake included an SDK (well, my 2.4 included one, maybe Apple removed this useless feature... ;-)).</description>
			<pubDate>Sat, 24 Apr 2004 01:27:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>UPDATE</title>
			<link>http://osnews.com/thread?</link>
			<guid isPermaLink="true">http://osnews.com/thread?</guid>
			<description>Yet another hit: <br />
<br />
discreet flint available for Linux (no OSX version planned, sorry... ;-))<br />
<br />
<a href="http://www.commsdesign.com/press_releases/prnewswire/showPressRelease.jhtml?HeadlineId=X202758&amp;CompanyId=1" rel="nofollow">http://www.commsdesign.com/press_releases/prnewswire/showPressRelea...</a></description>
			<pubDate>Sat, 24 Apr 2004 01:29:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Re: Pro Graphics @PlatformAgnostic</title>
			<link>http://osnews.com/thread?</link>
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			<description>Firstly if all you are doing is web design, using a 2D paint program or editing then a gaming card such as ATI Radeon or NVIDIA FX will suit your needs. Workstation cards otherwise known as Professional Graphics Cards are required by many highend applications used in Film (ie: Maya, XSI, Houdini and even Shake). It's suprising that Apple offers Shake on OSX while they list pro graphics cards are required for Linux but for some magical reason not for OSX. To a novice user they would believe Apple has done some miracle to make Shake work better on OSX than Linux so a gaming card is only required. Yeah, sure Jobs..we all believe that one..lol.<br />
<br />
At one time gaming cards and pro graphics cards GPU chips were nearly identical. Once companies such as NVIDIA realized programmers were creating software hacks to enable pro features on gaming cards then the cards started to differ. Gaming cards have significantly improved but they still are not able to handle certain requirements of 3D animation software. For example take a look at the hardware qualifications for Maya on OSX (see link below) and you'll notice the issues gaming cards had with this software. You wouldn't be able to see such detailed models or fluid animation if movies such as LOTR and Matrix were created on anything but pro graphics cards. Creating detailed polygon and nurbs models, then animating on anything but a pro graphics card is a pain and you'll experience typical crashes. Trying to create 3D effects on a gaming card is well..let's say you better have a lot of time, a large bottle of tylenol and Tums <img src="/images/emo/wink.gif" alt=";)" />  This may be one of the reasons Maya Unlimited was not offered on OSX due to it includes things such as Maya Paint, Fluid Effects, Fur, Hair, etc. Other highend 3D software such as XSI and Houdini are also not recommended for use with gaming hardware.<br />
<br />
I've included some other links that may help clarify things for you concerning workstation (Pro) graphics cards. Alias R&amp;D work closely with NVIDIA R&amp;D so I thought these links would be more useful to you. Doing a Google search should find more results on other pro software requiring pro graphics. <br />
<br />
Maya and Quadro FX:<br />
<a href="http://www.nvidia.com/object/IO_20030404_4242.html" rel="nofollow">http://www.nvidia.com/object/IO_20030404_4242.html</a> <br />
<br />
Workstation Graphics:<br />
<a href="http://www.nvidia.com/page/workstation.html" rel="nofollow">http://www.nvidia.com/page/workstation.html</a><br />
<br />
Maya Hardware Qualifications all platforms:<br />
<a href="http://www.alias.com/eng/support/maya/qualified_hardware/index.jhtml" rel="nofollow">http://www.alias.com/eng/support/maya/qualified_hardware/index.jhtm...</a> <br />
<br />
Rendering:<br />
<a href="http://www.alias.com/eng/products-services/maya/technical_features/rendering.shtml" rel="nofollow">http://www.alias.com/eng/products-services/maya/technical_features/...</a></description>
			<pubDate>Sat, 24 Apr 2004 01:42:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@LaNcom</title>
			<link>http://osnews.com/thread?</link>
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			<description>Everyone knows there are a lot of great pro applications that are released for Linux, thanks for pointing them out. No one here is denying the fact that there are great software packages not available to the Mac.  But I will stick by my earlier statements that FCP HD offers the most band for the buck in the market!</description>
			<pubDate>Sat, 24 Apr 2004 02:32:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Ghibertii</title>
			<link>http://osnews.com/thread?</link>
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			<description>I have to admit, I've never used FCP myself (I looked over someones shoulder for some time, but that's about it). He was very excited and impressed, but also told me that there are quite a few limitations. He was an Avid user before, but switching from DV to HD, Avid was to expensive.<br />
<br />
I do little editing, and Cinelerra suits my needs. It has a butt-ugly interface, but it has the very best bang for the buck - it's free! And more than sufficient for my use. BTW, it's also available as a commercial turnkey system, with SMPTE-292/259 10bit SDI editing. Runs on Linux/ AMD64. Check the features:<br />
<br />
<a href="http://www.lmahd.com/cinelerra.html" rel="nofollow">http://www.lmahd.com/cinelerra.html</a></description>
			<pubDate>Sat, 24 Apr 2004 03:17:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>Macintosh in Greece</title>
			<link>http://osnews.com/thread?</link>
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			<description>You are so right about Macs being a rarity in Greece. Greece is VERY PC centric.:(</description>
			<pubDate>Sat, 24 Apr 2004 03:24:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE:  Here in India</title>
			<link>http://osnews.com/thread?</link>
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			<description>But here I don't see Macs anywhere, not even in graphics field. Just today I've come back after giving a job for printing, and he was very unhappy that I was unable to give him a CorelDRAW or pagemaker file for his PC. <br />
<br />
Weird, here in the USA our (based on the company I work for) print vendors wouldn't want to handle those two formats. Illustrator, Freehand or QuarkXPress are the three they prefer.</description>
			<pubDate>Sat, 24 Apr 2004 03:42:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>every Apple article..</title>
			<link>http://osnews.com/thread?</link>
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			<description>man.. Apple makes some <b>serious inroads</b>, and the nation of troll-ville awakens. This seems to happen on any Apple / Mac related article.<br />
<br />
Grow up.</description>
			<pubDate>Sat, 24 Apr 2004 04:56:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@tou</title>
			<link>http://osnews.com/thread?</link>
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			<description>&gt;man.. Apple makes some serious inroads, <br />
<br />
Where is that printed or stated? I cannot find that anywhere, plus all most/all of the software and hardware in this field is comming out for sgi/windows/linux not for Mac that is a clear sign its not making inroads at the moment.<br />
<br />
&gt;and the nation of &gt;troll-ville awakens. This seems to happen <br />
&gt;on any Apple / Mac related article. <br />
<br />
No it does not, the person who placed this article makes the assumption that Mac/OSX is getting big in Hollywood and its surpressing SGI, this is false its more like Windows and Linux are killing SGI and Mac is just trying to get in...three dogs fight for a bone and the fourth...<br />
But that is just not the case yet, far from that!<br />
If that is difficult for you to accept then be enlightent, you can always put Linux on your Mac! <img src="/images/emo/wink.gif" alt=";)" /></description>
			<pubDate>Sat, 24 Apr 2004 07:06:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@ Bas</title>
			<link>http://osnews.com/thread?</link>
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			<description>if your definition of enlightenment is career suicide then no thanks.<br />
<br />
Linux is no match for OS X in the graphic design, desktop publishing and multimedia industry. If you think otherwise, then perhaps it is you who needs to be enlightened <img src="/images/emo/wink.gif" alt=";)" /></description>
			<pubDate>Sat, 24 Apr 2004 13:00:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@ Heywood Jablome</title>
			<link>http://osnews.com/thread?</link>
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			<description>I already thought you meant what you said regarding power, but you didn't said that. Instead you used some metaphore Which i found broad. So i chose to respond to it, you explained futher what you meant and so the reader understands it even better now.<br />
<br />
Also, the arrogant tone of you as a representee of your US military could even prove more than you'd wish when taking the recent events in the World in War in account...<br />
<br />
&quot;and about the business practice of using emulators like wine to save money- umm no. Not even a large company would save money by running their main apps through an emulator. It kills the UI consistency, causes incompatibilities, slows down the machine, introduces extra bugs, etc.&quot;<br />
<br />
That's fine, because WINE isn't an emulator. It is an implementation of the Windows API. I suggest you do your homework: go to winehq.org and read some documents over there about WHAT it is and also read the &quot;debunking WINE myths&quot; article. TIA!<br />
<br />
You are also again making a classic mistake regarding fallacies. You use a broad logic of reasoning with which you try others to agree with after which you try to apply it to a single example which clearly proves the arguments you provide didn't made them to lead to the conclusion that they shouldn't walk down the path you detest.<br />
<br />
I can easily give examples where all your fine ingredients are slashed to bits. However, that's what i find pretty useless. Because the Disney example PROVES that WINE helps them save money.<br />
<br />
Now, go use some broad FUD about &quot;emulators&quot; (which WINE actually even isn't) and go make us believe it applies on this specific example where Disney uses Adobe's Photoshop product to save the MS Windows tax.<br />
<br />
&quot;It kills the UI consistency&quot;<br />
<br />
Addressed in the article. Go read it.<br />
<br />
&quot;causes incompatibilities, introduces extra bugs&quot;<br />
<br />
Disney funded WINE to make Photoshop running *almost* perfect in WINE. Addressed in the article.<br />
<br />
&quot;slows down the machine&quot;<br />
<br />
According to my findings this is very minor in this specific example. In which extend this is true highly differs. I can't remember wether this was addressed in the article.<br />
<br />
&quot;The world has WMD's; i suggest we conquer we conquer it!&quot; Now you must understand what i mean with global sentences which shouldn't be applied on specific examples...</description>
			<pubDate>Sat, 24 Apr 2004 13:19:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Bas</title>
			<link>http://osnews.com/thread?</link>
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			<description>As I wrote earlier, no one is disputing the fact that Linux has its fair share of great applications that the Mac does not have. Apple's killer application in this segment is Final Cut Pro. (and the tools that come with it) So tell me on Linux platform what is the comparable suite to Apple's FCP? Main Actor? Cinelerra? LVE?  I don't think so!!!<br />
<br />
Apple may not be taking over the 3D market but they are coming on strong with FCP in all segments of the video market.</description>
			<pubDate>Sat, 24 Apr 2004 15:10:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Tou </title>
			<link>http://osnews.com/thread?</link>
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			<description>Re:&quot;Linux is no match for OS X in the graphic design, desktop publishing and multimedia industry. If you think otherwise, then perhaps it is you who needs to be enlightened&quot;<br />
<br />
I'm not disputing Apple is good for graphic design, desktop publishing or multimedia such as broadcast editing but that's not what the article is about. It's about the writer's assumption that Apple is stealing the share SGI has in Hollywood. When the actual truth is SGI hasn't had much of any market in Hollywood for quite some time due to Windows and Linux. Originally it was Windows swallowing the market even in Hollywood but in the last few years it's been Linux making a major impact in this industry not Apple. When going for job interviews I've never been asked about Apple apps or OSX but I have been asked if I have experience on Linux and apps ported to Linux or are Open Sourced. The two distros I've been asked about are RedHat and SuSE, not Debian based distros or OSX. <br />
<br />
When seeing the equipment at other studios it's typically either a cross network of Linux/Windows or just Windows or just Linux. I'm not a professional editor but what I've heard from other editors is that Smoke kicks ass over anything out there on the market. Yes it's expensive but they are not editing for just broadcast shows but for feature films. Also the turnkey system for Cinelerra which is constantly being improved on is nothing to laugh at. It may not be pretty but it offers powerful tools to get the job done. It also proves there is good support for Linux editing software and hardware. <br />
<br />
Maybe you need to actually learn more about this industry and what is actually used in production studios not graphic design before shooting off comments. Instead of listening to biased articles or Apple propaganda I suggest you read something like CineFX or the 3DWorld magazine to get a better perspective on what is and what is not used in this industry. Hollywood is not the only place films are created. In Canada there are many shows, commercials, videos and films done in Toronto, Vancouver, Montreal, etc. Not to mention there are companies such as Weta Digital and The Mill, among many others around the world that do great work on Linux and Windows. Just because a company uses Shake on a production does not mean it was done on OSX. Shake is still preferred on Linux and reason why Apple dropped the price on the OSX version.<br />
<br />
As for those that seem dissappointed I didn't include Photoshop in my list of software that runs on Linux sorry. I listed Cinepaint because of studio support and just like other Linux software such as Smoke they offer film industry standards. Cinepaint is free and supports things like Maya IFF, Cineon, OpenEXR and 2K film. I also couldn't fit all the software that is Open Sourced, ported to Linux or runs on Wine. Really there is so much choice when using Linux. That's not being a zealot since I've compared Windows, Linux and OSX and found Linux best suited my needs and keeps clients happy.</description>
			<pubDate>Sat, 24 Apr 2004 15:48:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>The point is this</title>
			<link>http://osnews.com/thread?</link>
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			<description>Atleast most of the highend tools mentioned in this thread like pirahana and so on, were SGI's mainstay market. Don't make the mistake of claiming that linux and windows are making inroads, it is cheap hardware doing so. SGI's hardware lagged and is now not worth the price premium, linux on intel is SGI's new scape goat, so the push to port all the high-end tools lot linux. <br />
<br />
But the same reason why linux is popular &quot;cheaper but  good enough is good&quot; applies to the new software and hardware stack that the mac now has. All the high-end tools are ridiculously expensive, previously SGI's systems + highend tools made up the cost equation. Now linux on x86 is cheap so  x86 hardware + high-end software is the better cost equation. If the software available on the Mac is &quot;good enough&quot; and much cheaper that say pirahana or the other tools mentioned here, the cost equatiion favors the Mac. Linux on x86 is just a part of the cost equation. But if FCP, shake and the other software can provided most of the features of the high-end software, they may very well migrate and linux won't be a reason to stay.<br />
<br />
With the new G5 hardware and lots of new software and Pixar as a testbed, Jobs can create the mindshare the Mac needs to make serious inroads and displace all the expensive high-end rigs. The same way linux/windows on x86 displaced SGI.</description>
			<pubDate>Sat, 24 Apr 2004 15:58:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Ghibertii </title>
			<link>http://osnews.com/thread?</link>
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			<description>&gt;So tell me on Linux platform what is the comparable suite to<br />
&gt;Apple's FCP? Main Actor? Cinelerra? LVE? I don't think so!!!<br />
<br />
Smoke (Discreet) is far more high-end than FCP and its NOT available for MAC. There are lots of more but you have to do some research yourself if your that ignorrant.<br />
<br />
ps. You might think Cinerella is a toy but keep in mind its really really powerfull. I like it.</description>
			<pubDate>Sat, 24 Apr 2004 16:22:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>Linux RULES! woohoo i'm a geek</title>
			<link>http://osnews.com/thread?</link>
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			<description>&quot;You are also again making a classic mistake regarding fallacies. You use a broad logic of reasoning with which you try others to agree with after which you try to apply it to a single example which clearly proves the arguments you provide didn't made them to lead to the conclusion that they shouldn't walk down the path you detest.&quot;<br />
<br />
Wow, your english is very poor.  You should have said that PIXAR was using linux to cut costs, so the device i was using as an argument FOR Macs was in fact an argument against them.  Is that what you were trying to say?<br />
<br />
Well, now that they HAVE switched to the G5, we will just have to see how well they do. It's Steve's money; if he knows he's wasting it to promote the Mac, then i'd say he doesn't get enough executive compensation. <br />
<br />
I have FCP HD and I know how to use it without any training.  Will film directors be able to use these other apps to produce their vision?  Many have been forced to learn by people like you (i jest).</description>
			<pubDate>Sat, 24 Apr 2004 17:06:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>@Bas</title>
			<link>http://osnews.com/thread?</link>
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			<description>Ignorant...good one. What are you using your Discreet Smoke system for? <br />
<br />
And I never said that Cinelerra wasn't powerful, I just said it is no where near what Final Cut is? Have you ever used Final Cut Pro???</description>
			<pubDate>Sat, 24 Apr 2004 17:23:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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		<item>
			<title>RE:Raptor</title>
			<link>http://osnews.com/thread?</link>
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			<description>&quot;Atleast most of the highend tools mentioned in this thread like pirahana and so on, were SGI's mainstay market.&quot;<br />
<br />
SGI's mainstay market was never Hollywood - that market just got the press.  Their mainstay market was technical and scientific computing.  It still is on the highend.</description>
			<pubDate>Sat, 24 Apr 2004 19:32:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>@JCS</title>
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			<description>True. More important markets for sgi would be the aviation and military sector, targeting and control systems for planes and tanks, also control units for power plants, stuff like that.</description>
			<pubDate>Sat, 24 Apr 2004 19:50:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>@Ghibertii </title>
			<link>http://osnews.com/thread?</link>
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			<description>&gt;Ignorant...good one. What are you using your Discreet Smoke<br />
&gt;system for?<br />
<br />
I have used it to do post and after effects, painting effects, color corrections and off course linear editing.<br />
But my main tools where/are Houdini SideFX, 3Dstudio 4dos/max and Maya Unlimited i did once use Eddy form Softimage) I have worked for several companies in the past and started my own animation company in 1996 wich was bought out by another (bigger) company in the Netherlands. I made 3D viz. work for Nokia, KPN,ADC(prod.line),Amev(Glass houses project/Randstad),Philips (building Moss3 &amp; Multimedia) i worked for ScreenDreamsDesign (Games) and did some linear videoediting for de Film Academy in Amsterdam.etc.<br />
I know a lot of companies who are comitted to Linux and a lot more that are thinking about switching. Discreet will sooner or later relater 3DsMax for Linux and just like Avids Studio. Linux is the Future in multimedia/design/viz and animation/film not because its better then OSX or Window but because its Free, Open and runs on almost every hardware platform.</description>
			<pubDate>Sat, 24 Apr 2004 19:51:00 GMT</pubDate>
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			<title>RE: to all ignorant anti-Apple &amp;quot;people&amp;quot; here...</title>
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			<description><a href="http://www.apple.com/pro/" rel="nofollow">http://www.apple.com/pro/</a><br />
Read there for a few hours and you will eat your useless words afterwards...<br />
<br />
Apple products ARE being used for movies like X2, LOTR:ROTK, Matrix, etc. and remastered DVDs like Indiana Jones Collection and the awesome up and coming Star Wars Trilogy Collection...<br />
<br />
Read there IF you have the guts to eat your pathetic flaming words afterwards :p</description>
			<pubDate>Sat, 24 Apr 2004 19:57:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>JCS</title>
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			<description>SGI's mainstay market was never Hollywood - that market just got the press. Their mainstay market was technical and scientific computing. It still is on the highend.<br />
<br />
Hmmm the graphics in Silicon Graphics Inc. must be just marketing then. Smoke, Pirhana and many of the applications mentioned in this very thread were  primarily SGI IRIX versions which are now ported to linux on x86.  If these applications were IRIX  only I fail to see how Hollywood was never SGI's mainstay market.</description>
			<pubDate>Sat, 24 Apr 2004 20:19:00 GMT</pubDate>
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			<title>RE:Raptor</title>
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			<description>&quot;Hmmm the graphics in Silicon Graphics Inc. must be just marketing then. Smoke, Pirhana and many of the applications mentioned in this very thread were primarily SGI IRIX versions which are now ported to linux on x86. If these applications were IRIX only I fail to see how Hollywood was never SGI's mainstay market. &quot;<br />
<br />
The technical market makes heavy use of &quot;Graphics&quot;.  If you'd ever both to check their SEC filings, you'd see that this (Hollywood) isn't and hasn't been their primary market, just that one that gets the attention in the press.</description>
			<pubDate>Sat, 24 Apr 2004 20:38:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>I Am An Army Puppet!!!11</title>
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			<description>&quot;Wow, your english is very poor.&quot;<br />
<br />
How important! Your Dutch is worse. How important!<br />
<br />
&quot;You should have said that PIXAR was using linux to cut costs, so the device i was using as an argument FOR Macs was in fact an argument against them. Is that what you were trying to say?&quot;<br />
<br />
No, Disney:<br />
<br />
<a href="http://www.kerneltraffic.org/wine/wn20030808_182.html" rel="nofollow">http://www.kerneltraffic.org/wine/wn20030808_182.html</a> <br />
<a href="http://slashdot.org/articles/03/08/05/1552255.shtml?tid=106&amp;tid=185" rel="nofollow">http://slashdot.org/articles/03/08/05/1552255.shtml?tid=106&amp;tid...</a> <br />
<br />
I have read nothing about them switching to propritary Apple hardware to cut down costs.<br />
<br />
&quot;Hmmm the graphics in Silicon Graphics Inc. must be just marketing then.&quot;<br />
<br />
Well i believe that's why they changed their name to &quot;SGI&quot;. Their core business kinda changed to high-end and clustering instead of thin-clients and low-end workstations (Personal Workstation, Indy, I2, Octane, and all the older ones versus Origin2000, Tezro)</description>
			<pubDate>Sat, 24 Apr 2004 20:39:00 GMT</pubDate>
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			<title>RE:Lancom</title>
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			<description>&quot;True. More important markets for sgi would be the aviation and military sector, targeting and control systems for planes and tanks, also control units for power plants, stuff like that. &quot;<br />
<br />
More like tools used to develop said control systems, not the control systems themselves, but the defense and technical sectors are and always were their primary markets.</description>
			<pubDate>Sat, 24 Apr 2004 20:40:00 GMT</pubDate>
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			<title>@T.I.H.</title>
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			<description>&gt;<a href="http://www.apple.com/pro/" rel="nofollow">http://www.apple.com/pro/</a><br />
&gt;Read there for a few hours and you will eat your useless<br />
&gt;words afterwards..<br />
<br />
You just fell into the hands of the Apple PR people.<br />
Off Course they write how good and beautifull their products are thats common business, I feel sorry for you.<br />
<br />
But again its not about that Apple is not being used in some<br />
degree but the original article was about the fact that MacOSX is geeting big in hollywood and supressing SGI wich is NOT the case. MacOSX is small in Hollywood Windows and Linux are BIG and those are the ones that get used widley. Not MacOSX nor will it be in the near future.</description>
			<pubDate>Sat, 24 Apr 2004 20:47:00 GMT</pubDate>
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			<title>@T.H.I&amp;gt;</title>
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			<description>About LOTR and SGI<br />
<br />
ttp://www.theonering.net/perl/newsview/8/1015392993</description>
			<pubDate>Sat, 24 Apr 2004 20:52:00 GMT</pubDate>
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			<title>JCS</title>
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			<description>The technical market makes heavy use of &quot;Graphics&quot;. If you'd ever both to check their SEC filings, you'd see that this (Hollywood) isn't and hasn't been their primary market, just that one that gets the attention in the press.<br />
<br />
SGI's foray into the technical computing began with thier acquisition of Cray in 1996. Prior to the acquisition the company's  primarily market was Hollywood and visualization. If you are talking about SGI today, yes they are more into technical comupting and scientific markets. <br />
<br />
That's primarily because of what most of this thread is about. The highend applications that hollywood dependeds ran only on SGI machines. Now with SGI's inability to keep up with intel/AMD/NVIDIA/ATI,  linux on said hardware are eating into the market SGI began with, SGI themselves are responsible for this push, they began the move to intel hardware, with the release of thier NT workstation. <br />
<br />
SGI acquired Cray to expand it's business, then spun it off again.</description>
			<pubDate>Sat, 24 Apr 2004 21:00:00 GMT</pubDate>
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			<title>@Ghibertii &amp;amp; T.I.H</title>
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			<description>More about Linux multimedia applications:<br />
<br />
<a href="http://linuxmovies.sourceforge.net" rel="nofollow">http://linuxmovies.sourceforge.net</a></description>
			<pubDate>Sat, 24 Apr 2004 21:15:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
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			<title>RE: to all ignorant anti-Apple &amp;quot;people&amp;quot; here...</title>
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			<description>T.I.H.,<br />
<br />
We are not ignorant anti-Apple people as you stated but instead are artists pointing out inaccuracies in the article that tends to mislead readers.<br />
<br />
As for the Apple link thanks as it's good reading. Like I said before Apple does have it's place. It's just not so widely used in film as Apple and the article would like you to believe. Sure it's great to cut cost on software and hardware as long as your production doesn't suffer.<br />
<br />
RE:&quot;Apple products ARE being used for movies like X2, LOTR:ROTK, Matrix, etc. and remastered DVDs like Indiana Jones Collection and the awesome up and coming Star Wars Trilogy Collection...&quot;<br />
<br />
A few things to clarify. Among the proprietory tools used by Weta (LOTR Trilogy) and ESC (Matrix Trilogy) the software for 3D was Alias Maya Unlimited not offered on OSX basically due to poor graphics hardware support for 3D. Maya Complete for OSX does not have Cloth, Paint FX or Fluids among other tools found in Unlimited which were used extensively in both movies. Shake was used which is a cool and powerful piece of software in the production line but lets not credit Apple for something they had little to do with. Nothing Real is the one we should credit with creating such a powerful app. Apple has done little to advance Shake since they purchased it from Nothing Real. <br />
<br />
As for Apple DVD authoring software being used by some 3rd party company to make Starwars available for sale/rental in your local video store I'm not impressed. A lot of the software used at ILM for creating Starwars EP1/2/3 and the long list of other movies, commercials and videos they work on is custom made inhouse for ILM on Linux. As well as proprietory software used such as Maya Unlimited which is ported to Linux. If I recall correctly their compositing software is called CompTime which is something they created inhouse that runs on Linux. They aren't the only major film studio that uses Linux when creating animation and visual effect but they are a good example how well Linux has done in the industry.   <br />
<br />
I think Apple will be able to compete in the film industry for animation and visual effects when it eventually gets wider support for applications and offers professional graphics hardware. One day hopefully in the near future when studios see companies such as Softimage, SideFX and Alias (Maya Unlimited), Discreet (Smoke) porting their software to Apple because it has finally produced a workstation and not a desktop then they will be taken seriously. The dual G5 procs are great, OSX is cool but the graphics hardware sucks for what we need it to do. There is just to much limitation on software and graphics hardware that is currently used in this industry. Only by Apple customers and consumers speaking up will we ever get Apple to offer a real workstation and not just a desktop that looks cool.</description>
			<pubDate>Sat, 24 Apr 2004 22:14:00 GMT</pubDate>
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			<title>RE:Raptor</title>
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			<description>&quot;SGI's foray into the technical computing began with thier acquisition of Cray in 1996. Prior to the acquisition the company's primarily market was Hollywood and visualization. If you are talking about SGI today, yes they are more into technical comupting and scientific markets.&quot;<br />
<br />
Supercomputer-level technical computing, yes. However, SGI's primary market before that was STILL technical computing - just primarily workstations.  Hollywood just<br />
isn't - and wasn't especially then - a big enough market to sustain a company like SGI.  Hollywood was never their mainstay and isn't now.  &quot;Visualization&quot; most certainly is used in technical computing.  There's far more to &quot;graphics&quot; than pretty pictures for entertainment.</description>
			<pubDate>Sat, 24 Apr 2004 22:49:00 GMT</pubDate>
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			<title>JCS</title>
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			<description>Supercomputer-level technical computing, yes. However, SGI's primary market before that was STILL technical computing - just primarily workstations. Hollywood just <br />
isn't - and wasn't especially then - a big enough market to sustain a company like SGI. Hollywood was never their mainstay and isn't now. &quot;Visualization&quot; most certainly is used in technical computing. There's far more to &quot;graphics&quot; than pretty pictures for entertainment. <br />
<br />
You are right. The point I was trying to make still stands. Or I should rephrase that one sentence,  &quot;Atleast most of the highend tools mentioned in this thread like pirahana and so on, were SGI's mainstay market. &quot;<br />
<br />
Atleast most of the highend tools mentioned in this thread like pirahana, smole and so on, were primarily on SGI. <br />
<br />
The point I am trying to make still stands. It is not linux but the cheap hardware and UNIX like os that run on those cheap hardware that makes it easy to port the IRIX apps to.</description>
			<pubDate>Sat, 24 Apr 2004 23:34:00 GMT</pubDate>
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			<title>RE:Raptor</title>
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			<description>&quot;Atleast most of the highend tools mentioned in this thread like pirahana, smole and so on, were primarily on SGI.&quot;<br />
<br />
That doesn't follow.  Just because those applications were only available on IRIX doesn't make it SGI's primary market.  It's a *visible* one, but that's not the same thing.<br />
<br />
&quot;The point I am trying to make still stands. It is not linux but the cheap hardware and UNIX like os that run on those cheap hardware that makes it easy to port the IRIX apps to.&quot;<br />
<br />
This is correct.  Although NT shares some of the blame with Linux.</description>
			<pubDate>Sun, 25 Apr 2004 01:57:00 GMT</pubDate>
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			<title>JCS</title>
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			<description>That doesn't follow. Just because those applications were only available on IRIX doesn't make it SGI's primary market. It's a *visible* one, but that's not the same thing. <br />
<br />
I thought I just said you were right, that media wasn't SGI's market. But it is also right that all those tools were primarily only available for SGI machines. Making the hollywood market dominated by SGI hardware and IRIX.<br />
<br />
I was pointing out that it is not linux that is responsible for SGI's demise in that market, it is cheaper hardware. Linux and windows predominantely run on that hardware. There are no other OSes that have the wide spread appeal of windows and linux on the x86 platfrom. Linux is closer to IRIX in terms of Unix APIs and X11R6 making it easier for companies to port thier applications. That is the primary reason for linux's sudden uptick in the media market.</description>
			<pubDate>Sun, 25 Apr 2004 02:25:00 GMT</pubDate>
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			<title>Correction</title>
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			<description>I thought I just said you were right, that media wasn't SGI's market. <br />
<br />
primary market</description>
			<pubDate>Sun, 25 Apr 2004 02:26:00 GMT</pubDate>
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			<title>RE: Raptor</title>
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			<description>&quot;were SGI's mainstay market. &quot; <br />
<br />
Sorry.  I suppose I misread.</description>
			<pubDate>Sun, 25 Apr 2004 02:47:00 GMT</pubDate>
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			<title>What a load of...</title>
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			<description>If Eugenia Loli-Queru actually walked into a post-production house in Hollywood he would racks of SGI servers and storage. He would see clustered filesystems with Windows and Linux clients. He would see some Mac boxes. He would still see IRIX workstations being used every day because for some things they are still the only machine on the planet that can do it.</description>
			<pubDate>Sun, 25 Apr 2004 02:54:00 GMT</pubDate>
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			<title>RE:Frustated</title>
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			<description>&quot;If Eugenia Loli-Queru actually walked into a post-production house in Hollywood he would racks &quot;<br />
<br />
&quot;He&quot; is a &quot;she&quot;.<br />
<br />
&quot;He would still see IRIX workstations being used every day because for some things they are still the only machine on the planet that can do it.&quot;<br />
<br />
Actually, except for a few VERY narrow things (48-bit color on VPro) that isn't true anymore - at least not on the desktop.  You would see pro-grade graphics hardware in those PC workstations.  You'll still see IRIX workstations, but not really for that reason.</description>
			<pubDate>Sun, 25 Apr 2004 03:07:00 GMT</pubDate>
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			<title>RE:Frustated</title>
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			<description>My apologies to Eugenia for assuming she was a he.</description>
			<pubDate>Sun, 25 Apr 2004 07:33:00 GMT</pubDate>
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			<title>I suppose</title>
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			<description>Frustrated isn't officially responding for SGI? <img src="/images/emo/wink.gif" alt=";)" />  i believe what you say. I am rather wondering about numbers. Keeping in mind these aren't always representive (lies, damn lies, ...).<br />
<br />
Oh yeah and thanks for the fish. Thanks to SGI the Dutch AMSIX datacenter provides internet to the whole country :&gt;</description>
			<pubDate>Sun, 25 Apr 2004 12:29:00 GMT</pubDate>
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			<title>What would happen if.....</title>
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			<description>What would happen if Apple were to release OSX support for all processors instead of PPC? I wonder why Jobs and the board members at Apple have never considered this? Linux for example used by the industry is capable of running on all platforms, including Apple's PPC. After all locking your OS to only specific hardware limits your clients ability to run on differant system configurations which is unattractive to most consumers. We want choice and not feel as though we are locked in. This is an example as to why SGI failed to attract the film industry. At first SGI seemed like the must have system since software for film originally ran only on IRIX. That was back in the days of Softimage 3D, Aliaswavefront PowerAnimator, etc running on workstations from SGI that cost the price of a new sports car. Little has changed with SGI except on their server end. The industry has since moved to Intel/AMD systems running Windows and Linux which are cost efficient, offer more choice and can compete with SGI's workstations. Limiting consumers on options by attempting to lock them in to sell only your software and hardware will eventually cause a company to fail. GUI Eye candy alone is not what this industry wants or needs. We want tools that work well while offering more choice on what software and hardware to use. Hopefully Apple will realize this and be more open minded instead of thinking of the mighty dollar to line their wallets.</description>
			<pubDate>Sun, 25 Apr 2004 16:07:00 GMT</pubDate>
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			<title>Dark_Knight</title>
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			<description>What would happen if Apple were to release OSX support for all processors instead of PPC? I wonder why Jobs and the board members at Apple have never considered this? Linux for example used by the industry is capable of running on all platforms, including Apple's PPC.<br />
<br />
<br />
I don't understand this argument. Linux in the industry is primarily linux on x86, it doesn't matter how many platforms linux runs on you are limited to x86. All the ISVs aren't going to support linux on ten different hardware architectures, they will pick the most popular, which is x86. So while you might get a choice in vendors to pick the hardware you are eventually stuck with x86. <br />
<br />
With the Macintosh's customer base or any customer base for instance, they would just walk into best buy and buy say quicken for windows or Mac. You are saying that there should be a quicken for Mac on PPC and x86. It gets confusing to the enduser. &quot;It says MacOS X on the box so it must work on my imac&quot;, walks home to puts the &quot;MacOS X x86 version&quot; the iMac sptis the CD out and the user is confused. <br />
<br />
Not just users but ISV's now instead of supporting two versions say linux/x86 macOS X/ppc have to also start supporting all the permutations an combinations of thier software releases.<br />
<br />
All these are the reasons why it makes not sense to support MacOS X on x86 and PPC together. If apple transitions to x86 only fine, but they risc breaking binary compatibility and pissing off thier loyal customer base.   <br />
<br />
By the way OpenDarwin is open source and runs on x86. OpenDarwin is the MacOS X kernel analogous to linux. Linux is a kernel.</description>
			<pubDate>Sun, 25 Apr 2004 16:35:00 GMT</pubDate>
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			<title>Re: Porting @ Raptor</title>
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			<description>I don't understand why you are confused about my post. I know Linux is the kernel but it's used as a general term when speaking about the OS even though there are more than one distro using the Linux kernel. Just like when someone asks if I use Linux I say &quot;Yes I use SuSE Linux&quot;. Though when my friend tells people he is using OSX I know he uses a Mac because that's all OSX runs on. When someone says they are using Linux depending on the distro that could be on an x86 system or running on a Mac. Not every Linux distro ports to Mac but some do. Just as some software and hardware companies port to more than one OS. If other companies can do it then so can Apple. <br />
<br />
As for the Darwin comment I have yet to see someone install a current version of OSX on an x86 platform. Take a look at Apple's site for the system requirements of their OSX OS. Intel and AMD procs are not listed. Apple supports their select hardware and not other hardware such as the wide range of Intel and AMD procs supported on Windows and Linux. If Apple R&amp;D would make an effort to offer a wider support base for other hardware then they should be able to compete at least with their OS. Right now the way things stand if you plan on purchasing OSX you can forget about using it on anything but a Mac. That's the differance between Apple's OSX and Linux distros. They may be similar with the kernel but when it comes to offering a wide range of support Linux distros such as RedHat will out beat OSX everytime. This is just another reason why Linux is so popular with the film industry.</description>
			<pubDate>Sun, 25 Apr 2004 18:37:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
			<category>Comments</category>
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			<title>dark_Knight</title>
			<link>http://osnews.com/thread?</link>
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			<description>Right now the way things stand if you plan on purchasing OSX you can forget about using it on anything but a Mac.<br />
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Thier customers like it that was that's what it means to be a systems company. Apple wouldn't survive if they ported ther OS to x86, the market os saturated with windows and linux, the lack of software support for OS X on x86 wouldn't let the platform take off.<br />
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 That's the differance between Apple's OSX and Linux distros. They may be similar with the kernel but when it comes to offering a wide range of support Linux distros such as RedHat will out beat OSX everytime. This is just another reason why Linux is so popular with the film industry.<br />
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Where can I buy SUSE 9.1 for SPARC to run on my ultra10? Or Redhat Enterprise linux for SPARC for that matter? <br />
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No linux is popular because it runs on x86 hardware which is 90+% of the worlds desktop systems. Linux has not market on any other architecture, a few people  running yellow dog on thier PPC machines as a hobby is not an industry.</description>
			<pubDate>Sun, 25 Apr 2004 22:12:00 GMT</pubDate>
			<author>donotreply@osnews.com (Anonymous)</author>
			<category>Comments</category>
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