Linked by Thom Holwerda on Mon 20th Mar 2006 23:07 UTC, submitted by Tako Lansbergen
BeOS & Derivatives Studio33 has released part II [part I] in its series of articles looking at the current state of Haiku. "In the previous part I talked about the achievements of the Haiku Team since the project was first started, this time I will go deeper into the work that has been done lately and which parts need serious attention in the coming months." Screenshots o'plenty, boys and girls.
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RE: Re: Kernel, etc
by murphye on Tue 21st Mar 2006 03:51 UTC in reply to "Re: Kernel, etc"
murphye
Member since:
2006-03-21

You obviously do not understand the fundamentals of OS design if you think that a BeOS replacement could not be built on the Linux kernel. BeOS itself is an OS of separate components outside of its kernel, including the GUI processes.

A high performance desktop kernel can be built from the Linux kernel codebase. It all depends on how you build it and what features from the codebase that you want in your compiled version of the kernel.

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RE[2]: Re: Kernel, etc
by Haicube on Tue 21st Mar 2006 06:03 in reply to "RE: Re: Kernel, etc"
Haicube Member since:
2005-08-06

"A high performance desktop kernel can be built from the Linux kernel codebase."

Yes yes yes, we've heard this before and we will hear it again.

The whole point is, Haiku has made decisions (well thought through) about how they want to handle everything from the Kernel to the logo on deskbar. The "one size fits all" rule doesn't apply to Haiku.

In case you missed out on that, B.E OS (Blue Eyed) already tried the path with the Linux kernel and surely they got results, just that Haikus was more impressive. Now maybe they implemented something wrong, I don't really care, the thing is, Haiku has shown it's the way to go.

Besides, there are already a 100 Linux distros, and if it's suitable for "High performing desktop" I still don't understand why I constantly have the feeling it sucks (for my purposes)?

Not to mention, that the license philosophy makes the Linux choice even more difficult.

I'm glad Haiku has come the way it has, I hope the remaining journey will be fast and prosperous!

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RE[3]: Re: Kernel, etc
by murphye on Tue 21st Mar 2006 07:11 in reply to "RE[2]: Re: Kernel, etc"
murphye Member since:
2006-03-21

In case you missed it: Linux Kernel != Linux Distro. Not even close.

I hope Haiku succeeds. But software needs hardware to work, and those drivers are crucial. Who knows, maybe people will build computers targeted for Haiku, enough to satisfy the niche.

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RE[3]: Re: Kernel, etc
by rayiner on Tue 21st Mar 2006 17:21 in reply to "RE[2]: Re: Kernel, etc"
rayiner Member since:
2005-07-06

You're line of reasoning is fallacious. Just because B.E.O.S failed doesn't imply that their technical decision to use the Linux kernel was at fault. Haiku had much more mindshare and developer support than B.E.O.S did. Now, perhaps you can indirectly relate the magnitude of developer support for Haiku to the decision to use a different kernel, and you might be onto something, but that's a secondary issue entirely.

Besides, the point was not that Haiku should have used the Linux kernel. The original poster said that Linux would've been unsuitable for Haiku's purposes. Now it's fine that Haiku went with the kernel they wanted, but that doesn't mean that Linux would've been unsuitable.

The point about the "Linux distros" just shows how little you understand the underlying situation. Linux distros look the way they do because they all use the same software --- the GNU utilities, X.org, GNOME, etc. A Linux-based Haiku wouldn't use these things, and wouldn't look or feel anything like a Linux distro. Utlimately, Apple has shown that the underlying kernel, as long as it supports certain features, is mostly irrelevent to the desktop experience. OS X is a very fine desktop OS built on a kernel cruftier than Linux has ever been.

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