Linked by Thom Holwerda on Mon 20th Mar 2006 17:16 UTC, submitted by Kap
Thread beginning with comment 106473
To view parent comment, click here.
To read all comments associated with this story, please click here.
To view parent comment, click here.
To read all comments associated with this story, please click here.





Member since:
2005-07-06
And lets not forget that all the id engines use OpenGL, and there's a lot of games built on those engines.
While we're at it let's also not forget that Carmack said he will be developing for the Xbox 360 which has many speculating that his next engine will be D3D based.
Also, the Unreal engine powered (and is powering) far more titles as id's engines. It supports both, but the "default" is D3D.