Linked by Thom Holwerda on Fri 7th Apr 2006 14:20 UTC
Windows Microsoft's Windows Vista will run on just about any PC available today, but it will only show its true colors on about half of them, according to a new report from Gartner. While Microsoft is currently suggesting a minimum of 512MB, the new OS will require at least 1GB of dual-channel memory to provide its full capabilities, Gartner said in the report. However, all recent discrete solutions from major graphics makers such as ATI and Nvidia, for both desktops and notebooks, are expected to be able to support Aero, Gartner said in the report. My take: After toying with Vista myself, it becomes quite clear what you need to run Aero glass: 512 MB of fast RAM, and a DirectX9 compatible videocard with 128MB RAM. I also found that even non-DirectX9 videocards can run Aero Glass comfortably.
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tomcat
Member since:
2006-01-06

Desktop compositing and eye-candy effect like those found in Aero are already in Linux, with stuff like Xgl and Compiz.

Define "in Linux". Are any distros shipping with Xgl/Compiz TURNED ON? I didn't think so. And why not? Because the driver support is utter garbage right now.

Sure, Aero has pixel shaders, but how long do you think it's going to take the X hackers to add that in? I'll bet it'll be before Vista comes out...

Uhhhhhhh ... the X hackers might want to work on getting Xgl/Compiz turned on by default before they work on pixel shaders. If not, their priorities are completely out of whack...

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archiesteel Member since:
2005-07-02

Define "in Linux". Are any distros shipping with Xgl/Compiz TURNED ON?

Yes there is, Kororaa. It's a great tool to see if your PC can run Xgl/Compiz without a problem.

I expect we'll have distros that offer Xgl/Compiz as part of the default package (selectable on or off, of course) before Vista ships.

Uhhhhhhh ... the X hackers might want to work on getting Xgl/Compiz turned on by default before they work on pixel shaders.

Sure, because that would be the responsibility of the X hackers...wait a minute, no it isn't! That's the responsibility of the distro makers!

And I disagree, it shouldn't be on by default, it should be a choice in the install, and then only after a test has been done to make sure it works.

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poofyhairguy Member since:
2005-07-14

Actually the main guy hacking on XGL is worried about working with pixel shaders and he has already had success.

The current water pluggin does just this. Screenshots here:

http://www.ubuntuforums.org/showpost.php?p=895737&postcount=127

http://www.ubuntuforums.org/showpost.php?p=894852&postcount=113

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