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UI interactivity and 'cut up' information
by orfanum on Fri 7th Jul 2006 10:12 UTC
orfanum
Member since:
2006-06-02

Folks,

I am a poor user with some experience of delivering information as an information profesional, with a passing interest in cognitive science, on which the lead to the following is based. In other words, please forgive the undoubted ignorance, just my own small candle lit in darkness of same...

Palo Alto has done some stuff on "cutting up" (a la William Burroughs, perhaps?) information and its presentation and re-presentation to users, called sensemaking:

http://www.parc.xerox.com/research/projects/sensemaking/default.htm...

Would it in fact make sense to incorporatre some of these ideas into the design of the way the UI interacts with the computer user? I am as much just interested to get a reaction as to make a statement here.

Cheers

Ronald Vos Member since:
2005-07-06

Would it in fact make sense to incorporatre some of these ideas into the design of the way the UI interacts with the computer user?

The answer to your question, I would surmise, is: it depends.

It depends mainly on what thise 'sensemaking' actually entails. My guess is that it's not so much applicable to OS-UI design, as it is to application-UI design. There's a lot to be gained by proper information presentation compared to the 'default way'. However, proper information-presentation depends on context such as the user's goals/task, and the material. It sounds like something that would do great integrated with specialised applications, but would be hell to implement OS-wide.

What however could be implemented at the OS level would be an API to facilitate flexible presentation of information, and the integrating of search-results.

At least, that's what I would think.

There's still a lot that could be gained by implementing cognitive science results with UIs on a greater level than is currently being done of course; currently it's mainly 'seepage' from one science to another, being implemented piecemeally.

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