Linked by Eugenia Loli-Queru on Mon 14th Aug 2006 06:18 UTC
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What? Do you expect to be able to develop for the xbox 360 using linux and emacs?
That is exactly the first thought I had when I heard this on the radio this morning. I already developed and maintain an in-house Windows app using gcc compiled as a mingw32 cross-compiler. So why not cross to the XBOX 360? We've got our choice of http://www.mono-project.com/ and http://www.dotgnu.org/ for the .NET stuff.
My lack of interest in game development in general will keep me from pursuing this, but I hope someone else does it.






Member since:
2005-08-11
What? Do you expect to be able to develop for the xbox 360 using linux and emacs? Come on get a grip, traditionally, game consoles are closed systems, you aren't going to be able to develop software for the xbox, without using MS's software. Developing for the PS2 is a lot more expensive then this, and this may shock you, but maybe some people don't want to develop on linux, or for the ps2