Linked by Andrew Youll on Mon 8th Aug 2005 06:04 UTC, submitted by anonymous
General Development This chapter introduces the idea of the device context, generalizing the concept of a drawing surface such as a window or a printed page. It will discuss the available device context classes and the set of "drawing tools" that wxWidgets provides for hand.
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Cross-Platform GUI Programming with wxWidgets
by on Mon 8th Aug 2005 06:20 UTC

Member since:

This article came from the book Cross-Platform GUI Programming with wxWidgets, which is finally published:

http://www.informit.com/title/0131473816

evangs Member since:
2005-07-07

Yes, finally published. I've ordered my copy and am eagerly waiting for it.

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