Linked by Eugenia Loli-Queru on Fri 18th Aug 2006 05:37 UTC, submitted by Hakime
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Member since:
2005-07-06
That said I agree with pzad: the usage of LLVM by Apple for OpenGL seems mostly useful for laptops with lowend graphic boards. It would be interesting to see performance figures.
Actually, the announcement email that was linked indicates that this will be used sometimes even with high-end graphics cards when advanced capabilities are used:
LLVM is currently used when hardware support is disabled or when the current hardware does not support a feature requested by the user app. This happens most often on low-end graphics chips (e.g. integrated graphics), but can happen even with the high-end graphics when advanced capabilities are used.