Linked by Thomas Hormby on Mon 2nd Oct 2006 19:11 UTC
Apple Over its thirty year history, Apple has survived and even thrived despite boneheaded business decisions. From pricing the Macintosh out of most consumers' reach to creating some really ugly computers, Apple has made a lot of bad decisions.
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RE: Hate'em or love'em...
by Wintermute on Mon 2nd Oct 2006 19:46 UTC in reply to "Hate'em or love'em..."
Wintermute
Member since:
2005-07-30

The indistry will do just fine without Apple. They are not unique, they don't drive technology, they don't really do anything other than marketing and design. The real people who make the computer industry work are Intel, AMD, Ati, Nvidia et al...

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RE[2]: Hate'em or love'em...
by Saad on Mon 2nd Oct 2006 19:47 in reply to "RE: Hate'em or love'em..."
Saad Member since:
2005-08-27

Mac OS X has had no effect on the computer industry? What about Final Cut Pro, iMovie, iTunes and the Mac mini?

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RE[3]: Hate'em or love'em...
by Beryllium on Tue 3rd Oct 2006 07:00 in reply to "RE[2]: Hate'em or love'em..."
Beryllium Member since:
2005-07-08

Yes, what about them? I've never used them. Is there something special about them?

(I'm not allowed to reply to myself, so I'm gonna have to edit it to point out that I'm being a Sarcastipundit(tm) in the vein of Stephen Colbert ... ;) )

Edited 2006-10-03 07:03

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RE[2]: Hate'em or love'em...
by Harald on Mon 2nd Oct 2006 19:53 in reply to "RE: Hate'em or love'em..."
Harald Member since:
2006-03-10

The indistry will do just fine without Apple. They are not unique, they don't drive technology, they don't really do anything other than marketing and design. The real people who make the computer industry work are Intel, AMD, Ati, Nvidia et al...

I didn't say that apple drives anything.

apple is the kind of agent that sits on the sidelines merrily doing it's own thing...forcing everybody else to keep one eye on them, thereby keeping the industry in 'check'.

To say that apple does nothing other than marketing and design (some will say those two are the hardest parts of business, btw), is ignorant.

OSX, as one example, is a great take on how to build a marvelous operating system *experience*.

And that's what apple does best...create experiences. And that's one of the hardest things to do.

Take your blinders off...don't hate the apple.

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RE[2]: Hate'em or love'em...
by Buck on Mon 2nd Oct 2006 20:24 in reply to "RE: Hate'em or love'em..."
Buck Member since:
2005-06-29

Actually generic PC manufacturers are even less unique. Will the "industry" do fine without them?

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RE[2]: Hate'em or love'em...
by TomB7 on Tue 3rd Oct 2006 12:32 in reply to "RE: Hate'em or love'em..."
TomB7 Member since:
2006-01-03

Have you taken your meds today?

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RE[2]: Hate'em or love'em...
by ncsoze on Tue 3rd Oct 2006 19:18 in reply to "RE: Hate'em or love'em..."
ncsoze Member since:
2006-10-03

Apple has driven the market since it's inception with the brief period from 1995 till 2000. Windows arguably caught a then stagnating Apple in 1995 with Windows 95. But even during this time the "innovations" were often simply improvements on earlier ideas. ie. MS copies "Publish and Subscribe" on the Mac as OLE and then extends it to become Active-X. NeXT was innovating but not many people noticed.

The return of Jobs to Apple marked a return to Apple's position as the primary innovator as it assimilated NeXT and Introduced the world to OpenStep with a Mac UI wrapper - OS X. Now once again the new ideas are coming out of Cupertino!

Apple's influence? We all use Macs - either the cheap imitation that is windows, X11 (a better imitation) or the real thing - OS X (technically it is an imitator but because it has the Apple name you can't call it that).

The roots go back to Palo Alto and AT&T, but the modern computer all follow the look and feel of the first computer to put them together - the Mac.

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RE[3]: Hate'em or love'em...
by someone on Wed 4th Oct 2006 00:10 in reply to "RE[2]: Hate'em or love'em..."
someone Member since:
2006-01-12

X11 (a better imitation)

X11 is NOT an imitation of QuickDraw, CoreGraphics or any Apple technology. In fact, it could be said that the server/client separation and remote desktop feature, pioneered by X11 (in 1987!) influenced both Apple and MS in the design of the graphics layer of OS X and Vista respectively.

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RE[3]: Hate'em or love'em...
by someone on Wed 4th Oct 2006 00:31 in reply to "RE: Hate'em or love'em..."
someone Member since:
2006-01-12

CoreImage, CoreGraphics, CoreVideo, CoreData, Applescript (no, AS is far more than an automation that sends keystrokes and mouse clicks), Firewire and MPEG4 (uses QT container) are just a few examples how Apple has helped to drive innovation in the computing industry.

While I highly doubt that Apple came up with many of those ideas itself (maybe some of them), they recognized the value of the ideas and made them accessible to developers and consumers.

Also, the user experience is more than the look of the product. Apple did not just design something that worked. They designed something that's convenient to use by packing useful programs, designing GUIs that require less clicking and navigation, adding the ability to automate programs and transfer data between one and another (Applescript), making the OS unobtrusive, providing dictionary popup tips etc. While anyone of these changes would be insignificant, hundreds of such changes will add up and create a positive user experience.

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RE[4]: Hate'em or love'em...
by mrswine on Wed 4th Oct 2006 16:26 in reply to "RE[3]: Hate'em or love'em..."
mrswine Member since:
2006-10-04

you said: "CoreImage, CoreGraphics, CoreVideo, CoreData, Applescript (no, AS is far more than an automation that sends keystrokes and mouse clicks), Firewire and MPEG4 (uses QT container) are just a few examples how Apple has helped to drive innovation in the computing industry.

While I highly doubt that Apple came up with many of those ideas itself (maybe some of them), they recognized the value of the ideas and made them accessible to developers and consumers."

Actually, all of them were created at Apple, except the MPEG-4 codecs (and the file format is Apple, as you correctly noted).

Throw in Automator (and anyone who thinks for a second that VIsual Basic is anything like it hasn't looked at Automator) and iTunes while you're at it.

Edited 2006-10-04 16:29

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