Linked by Eugenia Loli-Queru on Wed 25th Oct 2006 08:41 UTC
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Member since:
2005-10-02
Actually, Wine do have an implementation of DirectX, acting as a wrapper around OpenGL. It's not complete, but it works in part. Good enough that many popular FPS can run on Linux with Wine.
And besides that many games are written to _not_ only use DirectX but also other abstraction layers, incl. cross platform abstraction layers.
So it's not really a big hurdle after all.