Linked by Eugenia Loli on Sun 29th Oct 2006 06:00 UTC
3D News, GL, DirectX "Microsoft's DirectX application programming interface (API) was first introduced in 1995. DirectX was designed to make life easier for software developers by providing a standard platform developers could use to easily make multimedia software and game programming for the Windows Platform." More here.
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DirectX and consoles....
by bnolsen on Sun 29th Oct 2006 16:14 UTC
bnolsen
Member since:
2006-01-06

Basically the only real competition at this time for MS is Sony which I believe uses OpenGL 2.x for its rendering engine. If the PS3 goes down in flames it's likely MS will have won (for the time being) in the graphics arena. I wouldn't be surprised to see directX stagnate at that time as so many other MS software products have when MS believes they've dominated that market.

I guess Nintendo is also using OpenGL but somehow I think they aren't going to really push the envelope with their games.

Reply Score: 1

RE: DirectX and consoles....
by tomcat on Sun 29th Oct 2006 19:23 in reply to "DirectX and consoles...."
tomcat Member since:
2006-01-06

If the PS3 goes down in flames it's likely MS will have won (for the time being) in the graphics arena. I wouldn't be surprised to see directX stagnate at that time as so many other MS software products have when MS believes they've dominated that market.

Does not follow. DX never stagnated even when MS didn't face Sony.

Reply Parent Score: 2